ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 3 int_mod: -1 str_mod: 3 wis_mod: 1 ac: 18 ac_special: null alignment: CE automatic_abilities: null description: 'A charau-ka warrior carries hatchets, daggers, and similar weaponry on their person and usually doesn''t worry about running out of thrown weapons when rocks plucked from the ground are just as deadly in their hands. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 18 hp_misc: null immunities: null items: - dagger - hatchet - hide armor knowledge_checks: dc: 15 skills: - Society languages: - Draconic - Mwangi level: 1 melee: - action_cost: One Action damage: formula: 1d6+3 type: slashing name: hatchet plus_damage: null to_hit: 8 traits: - agile - sweep - action_cost: One Action damage: formula: 1d4+3 type: piercing name: dagger plus_damage: null to_hit: 8 traits: - agile - finesse - versatile S - action_cost: One Action damage: formula: 1d4+3 type: bludgeoning name: fist plus_damage: null to_hit: 8 traits: - agile - nonlethal name: Charau-ka Warrior perception: 6 proactive_abilities: - action_cost: Free Action critical_failure: null critical_success: null description: null effect: The charau-ka is __quickened__ until the end of its turn, and can use the extra action to Stride or Strike. While in the frenzy, the charau-ka can't speak and automatically critically fails Stealth checks, due to its loud wailing. effects: null failure: null frequency: The charau-ka's turn begins. full_description: null generic_description: null name: Shrieking Frenzy range: null raw_description: '**Shrieking Frenzy** [Free Action] (__primal__, __transmutation__) **Trigger** The charau-ka''s turn begins. **Frequency** once per hour; **Effect** The charau-ka is __quickened__ until the end of its turn, and can use the extra action to Stride or Strike. While in the frenzy, the charau-ka can''t speak and automatically critically fails Stealth checks, due to its loud wailing.' requirements: null success: null traits: - primal - transmutation trigger: once per hour - action_cost: None critical_failure: null critical_success: null description: Any weapon a charau-ka throws gains the __deadly d6__ weapon trait. Furthermore, when a charau-ka throws an improvised weapon, it does not take the -2 penalty for doing so, nor does it take a penalty for using a thrown improvised weapon with the __nonlethal__ trait to make a lethal attack. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Thrown Weapon Mastery range: null raw_description: '**Thrown Weapon Mastery** Any weapon a charau-ka throws gains the __deadly d6__ weapon trait. Furthermore, when a charau-ka throws an improvised weapon, it does not take the -2 penalty for doing so, nor does it take a penalty for using a thrown improvised weapon with the __nonlethal__ trait to make a lethal attack.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d6+3 type: slashing name: hatchet plus_damage: null to_hit: 8 traits: - agile - deadly d6 - sweep - thrown 10 feet - action_cost: One Action damage: formula: 1d4+3 type: piercing name: dagger plus_damage: null to_hit: 8 traits: - agile - deadly d6 - thrown 10 feet - versatile S - action_cost: One Action damage: formula: 1d6+3 type: bludgeoning name: thrown debris plus_damage: null to_hit: 8 traits: - deadly d6 - thrown 20 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 7 fort_misc: null misc: null ref: 8 ref_misc: null will: 4 will_misc: null sense_abilities: null senses: - Perception +6 - darkvision - scent (imprecise) 30 feet size: Small skills: - bonus: 6 misc: null name: 'Athletics ' - bonus: 4 misc: null name: 'Religion ' - bonus: 6 misc: null name: 'Stealth ' source: - abbr: 'Pathfinder #146: Cult of Cinders' page_start: 84 page_stop: null speed: - amount: 25 type: Land - amount: 25 type: climb spell_lists: null traits: - CE - Small - Charau-ka - Humanoid type: Creature weaknesses: null