ability_mods: cha_mod: 6 con_mod: 7 dex_mod: 6 int_mod: 4 str_mod: 8 wis_mod: 6 ac: 38 ac_special: null alignment: LE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 10 feet. A constant __circle of protection__ against good is centered on the cornugon. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Circle of Protection range: null raw_description: '**Circle of Protection** (__abjuration__, __aura__, __divine__, __evil__) 10 feet. A constant __circle of protection__ against good is centered on the cornugon.' requirements: null success: null traits: - abjuration - aura - divine - evil trigger: null - action_cost: None critical_failure: null critical_success: null description: 100 feet. Allied evil creatures in the aura of a level lower than the devil's gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Commander's Aura range: null raw_description: '**Commander''s Aura** (__aura__, __divine__, __enchantment__) 100 feet. Allied evil creatures in the aura of a level lower than the devil''s gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks.' requirements: null success: null traits: - aura - divine - enchantment trigger: null - action_cost: None critical_failure: The creature is frightened 4. critical_success: The creature is unaffected by the presence. description: 10 feet, DC 34 effect: null effects: null failure: The creature is frightened 2. frequency: null full_description: null generic_description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. name: Frightful Presence range: null raw_description: '**Frightful Presence** 10 feet, DC 34 A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is frightened 1. Failure The creature is frightened 2. Critical Success The creature is frightened 4.' requirements: null success: The creature is frightened 1. traits: - aura - divine - emotion - enchantment - fear - mental trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: '__Hell''s__ armies contain legions upon legions of different devils all suited precisely to their roles. But such an army needs able commanders, and it is this role that cornugons fill. Their mere presence inspires those under their command to improved performance— often through fear of the horrible torments that a cornugon can unleash as punishment for failure. Forged in the fires of Malebolge from the most renowned warriors among lesser devilkind, even the least cornugon is among the fiercest warriors of the multiverse. The greatest among them on occasion ascend further still, becoming those rare and feared legends of Hell called malebranche. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 35' hp: 300 hp_misc: null immunities: - fire items: - +2 greater striking unholy spiked chain knowledge_checks: dc: 35 skills: - Religion languages: - Celestial - Common - Draconic - Infernal - telepathy 100 feet level: 16 melee: - action_cost: One Action damage: formula: 3d8+16 type: slashing name: spiked chain plus_damage: - formula: 2d6 type: evil and stunning chain to_hit: 34 traits: - disarm - evil - finesse - magical - reach 10 feet - trip - action_cost: One Action damage: formula: 3d10+14 type: slashing name: claw plus_damage: - formula: 1d6 type: evil to_hit: 32 traits: - agile - magical - reach 10 feet - action_cost: One Action damage: formula: 3d8+14 type: slashing name: tail plus_damage: - formula: 1d6 type: evil and infernal wound to_hit: 32 traits: - magical - reach 10 feet name: Cornugon perception: 28 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The cornugon's last action was a success with a __spiked chain__ Strike effects: null failure: null frequency: null full_description: null generic_description: null name: Chain of Malebolge range: null raw_description: '**Chain of Malebolge** **Requirements **The cornugon''s last action was a success with a __spiked chain__ Strike; **Effect **The devil pulls the creature 5 feet closer and grabs it with the spiked chain (__Escape__ DC 42). The creature is automatically freed if the devil makes another spiked chain attack or moves away.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A cornugon's tail Strike deals 4d6 __persistent bleed damage__. The DC of the flat check to stop the bleeding starts at 20 and is reduced to 15 only if someone successfully assists. The DC to __Administer First Aid__ to a creature with an infernal wound increases by 10. A spellcaster or item using healing magic on an infernally wounded creature must succeed at a DC 34 counteract check or the magic fails to heal the creature. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Infernal Wound range: null raw_description: '**Infernal Wound** (__divine__, __necromancy__) A cornugon''s tail Strike deals 4d6 __persistent bleed damage__. The DC of the flat check to stop the bleeding starts at 20 and is reduced to 15 only if someone successfully assists. The DC to __Administer First Aid__ to a creature with an infernal wound increases by 10. A spellcaster or item using healing magic on an infernally wounded creature must succeed at a DC 34 counteract check or the magic fails to heal the creature.' requirements: null success: null traits: - divine - necromancy trigger: null - action_cost: None critical_failure: null critical_success: null description: If the cornugon critically hits with its __spiked chain__ Strike, the target must succeed at a DC 34 Fortitude save or be __stunned__ for 1 round (1d4 rounds on a critical failure). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Stunning Chain range: null raw_description: '**Stunning Chain** (__incapacitation__) If the cornugon critically hits with its __spiked chain__ Strike, the target must succeed at a DC 34 Fortitude save or be __stunned__ for 1 round (1d4 rounds on a critical failure).' requirements: null success: null traits: - incapacitation trigger: null ranged: null rarity: Common resistances: - amount: 15 type: physical (except silver) - amount: 15 type: poison ritual_lists: - dc: 36 misc: null name: Rituals spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: infernal pact requirement: null to_hit: null saves: fort: 31 fort_misc: null misc: +1 status to all saves vs. magic ref: 26 ref_misc: null will: 26 will_misc: null sense_abilities: null senses: - Perception +28 - greater darkvision size: Large skills: - bonus: 28 misc: null name: 'Acrobatics ' - bonus: 32 misc: null name: 'Athletics ' - bonus: 30 misc: null name: 'Intimidation ' - bonus: 28 misc: null name: 'Religion ' - bonus: 26 misc: null name: 'Stealth ' - bonus: 30 misc: null name: 'Warfare Lore ' source: - abbr: Bestiary 2 page_start: 76 page_stop: null speed: - amount: 25 type: Land - amount: 50 type: fly spell_lists: - dc: 36 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 7 spells: - frequency: null name: dispel magic requirement: null - frequency: ×2 name: fireball requirement: null - frequency: ×2 name: lightning bolt requirement: null - heightened_level: null level: 5 spells: - frequency: null name: dimension door requirement: null - heightened_level: null level: 4 spells: - frequency: at will name: dimension door requirement: null to_hit: null traits: - LE - Large - Devil - Fiend type: Creature weaknesses: - amount: 15 type: good