ability_mods: cha_mod: -1 con_mod: 9 dex_mod: -1 int_mod: -3 str_mod: 10 wis_mod: -1 ac: 40 ac_special: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: As long as a crimson worm is in contact with a fire or body of magma at least as large as itself, it gains fast healing 20. When struck by a magical fire effect from anything other than itself, a crimson worm regains Hit Points equal to half the fire damage the effect would otherwise deal. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Fire Healing range: null raw_description: '**Fire Healing** As long as a crimson worm is in contact with a fire or body of magma at least as large as itself, it gains fast healing 20. When struck by a magical fire effect from anything other than itself, a crimson worm regains Hit Points equal to half the fire damage the effect would otherwise deal.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The crimson worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It's also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Inexorable range: null raw_description: '**Inexorable** The crimson worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It''s also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain.' requirements: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The crimson worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can't be avoided in this way. effects: null failure: null frequency: once per day full_description: null generic_description: null name: Shake It Off range: null raw_description: '**Shake It Off** [Reaction] **Frequency** once per day; **Trigger** The crimson worm would be affected by a condition or adverse effect (such as __baleful polymorph__). **Effect** The crimson worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can''t be avoided in this way.' requirements: null success: null traits: null trigger: The crimson worm would be affected by a condition or adverse effect (such as __baleful polymorph__). description: 'Among the most dangerous cave worms are the fiery crimson worms. In addition to being even larger than azure or purple worms, the crimson worm has a penchant for burrowing through volcanic regions that, over the generations, have infused it with a supernatural link to the Elemental Plane of Fire. The molten heart of an active volcano is an attractive lair for a crimson worm, as are the sprawling fields of bubbling magma found in the deepest reaches of the Darklands. Legends from ancient peoples, precursor dwarven societies, and colonists of the Elemental Planes populated moats of lava with crimson worms likely have some basis in truth, although the methods such ancients used to keep these "moat worms" contained and prevented them from chewing their way through fortress foundations must have been significant. Crimson worms sometimes frequent areas on the surface where volcanism creates hot springs or other geothermal features, but even then they prefer to spend most of their time burrowing through the ground in their never-ending search for sustenance. Surface lands claimed by crimson worms are notable for the mound-shaped burrows these creatures leave behind as they dig. **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 43' hp: 410 hp_misc: fire healing immunities: - fire items: null knowledge_checks: dc: 43 skills: - Arcana - Nature languages: null level: 18 melee: - action_cost: One Action damage: formula: 3d10+18 type: piercing name: jaws plus_damage: - formula: 2d6 type: fire and Improved Grab to_hit: 36 traits: - deadly 3d10 - fire - reach 20 feet - action_cost: One Action damage: formula: 2d12+18 type: piercing name: stinger plus_damage: - formula: 2d6 type: fire and crimson worm venom to_hit: 36 traits: - agile - fire - poison - reach 20 feet - action_cost: One Action damage: formula: 2d10+16 type: bludgeoning name: body plus_damage: - formula: 2d6 type: fire to_hit: 34 traits: - fire - reach 15 feet name: Crimson Worm perception: 25 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The crimson worm breathes a blast of flame in a 60-foot cone that deals 18d6 fire damage to all creatures in the area (DC 41 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__) The crimson worm breathes a blast of flame in a 60-foot cone that deals 18d6 fire damage to all creatures in the area (DC 41 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.' requirements: null success: null traits: - evocation - fire - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 41 Fortitude, **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison damage and drained 1 (1 round), **Stage 2** 2d6 poison damage and drained 1 (1 round); **Stage 3** 2d6 poison damage and drained 2 (1 round).' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Crimson Worm Venom range: null raw_description: '**Crimson Worm Venom** (__poison__) **Saving Throw** DC 41 Fortitude, **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison damage and drained 1 (1 round), **Stage 2** 2d6 poison damage and drained 1 (1 round); **Stage 3** 2d6 poison damage and drained 2 (1 round).' requirements: null success: null traits: - poison trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The worm uses Swallow Whole. effects: null failure: null frequency: null full_description: null generic_description: null name: Fast Swallow range: null raw_description: '**Fast Swallow** [Reaction] **Trigger** The worm Grabs a creature. **Effect** The worm uses Swallow Whole.' requirements: null success: null traits: null trigger: The worm Grabs a creature. - action_cost: None critical_failure: null critical_success: null description: A crimson worm can burrow through solid stone at a Speed of 20 feet. It can leave a tunnel if it desires, and it usually does. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Rock Tunneler range: null raw_description: '**Rock Tunneler** A crimson worm can burrow through solid stone at a Speed of 20 feet. It can leave a tunnel if it desires, and it usually does.' requirements: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: Huge, 3d10+10 bludgeoning plus 2d6 fire, Rupture 36 effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Swallow Whole range: null raw_description: '**Swallow Whole** Huge, 3d10+10 bludgeoning plus 2d6 fire, Rupture 36' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The worm makes a Strike once against each creature in its reach. It can Strike up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all the attacks. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Thrash range: null raw_description: '**Thrash** [Two Actions] The worm makes a Strike once against each creature in its reach. It can Strike up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm''s multiple attack penalty, but the multiple attack penalty doesn''t increase until after it makes all the attacks.' requirements: null success: null traits: null trigger: null ranged: null rarity: Rare resistances: - amount: 15 type: cold ritual_lists: null saves: fort: 36 fort_misc: null misc: null ref: 25 ref_misc: null will: 27 will_misc: null sense_abilities: null senses: - Perception +25 - darkvision - tremorsense (imprecise) 100 feet size: Gargantuan skills: - bonus: 38 misc: null name: 'Athletics ' source: - abbr: Bestiary page_start: 59 page_stop: null speed: - amount: 40 type: Land - amount: 40 type: burrow - amount: 20 type: swim spell_lists: null traits: - Rare - N - Gargantuan - Beast - Fire type: Creature weaknesses: null