ability_mods: cha_mod: 2 con_mod: 3 dex_mod: 3 int_mod: 0 str_mod: 4 wis_mod: -1 ac: 19 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A dero strangler takes 8 damage for every hour they're exposed to sunlight. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Vulnerable to Sunlight range: null raw_description: '**Vulnerable to Sunlight** A dero strangler takes 8 damage for every hour they''re exposed to sunlight.' requirements: null success: null traits: null trigger: null description: 'Dero stranglers specialize in capturing living victims, and they are often called upon to aid in abductions. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 45 hp_misc: null immunities: - confusion items: - aklys - hand crossbow (10 bolts) - lethargy poison (5 doses) - rope (50 feet) knowledge_checks: dc: 18 skills: - Society languages: - Aklo - Undercommon level: 3 melee: - action_cost: One Action damage: formula: 1d6+6 type: bludgeoning name: aklys plus_damage: null to_hit: 11 traits: - trip name: Dero Strangler perception: 6 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The dero must have two free hands, or be wielding an aklys and have one hand free. effects: null failure: null frequency: null full_description: null generic_description: null name: Strangle range: null raw_description: '**Strangle** (__attack__, __nonlethal__) **Requirement** The dero must have two free hands, or be wielding an aklys and have one hand free. **Effect** The dero attempts an __Athletics__ check to Grab with a +2 circumstance bonus. On a success, the target takes 1d6+6 bludgeoning damage. Double the damage on a critical success.' requirements: null success: null traits: - attack - nonlethal trigger: null ranged: - action_cost: One Action damage: formula: 1d6+6 type: bludgeoning name: aklys plus_damage: null to_hit: 10 traits: - ranged trip - tethered - thrown 20 feet - action_cost: One Action damage: formula: 1d6+2 type: piercing name: hand crossbow plus_damage: - formula: null type: lethargy poison to_hit: 10 traits: - range increment 60 feet - reload 1 rarity: Common resistances: - amount: null type: vulnerable to sunlight ritual_lists: null saves: fort: 10 fort_misc: null misc: null ref: 8 ref_misc: null will: 6 will_misc: null sense_abilities: null senses: - Perception +6 - darlvision size: Small skills: - bonus: 11 misc: null name: 'Athletics ' - bonus: 7 misc: null name: 'Intimidation ' - bonus: 4 misc: null name: 'Medicine ' - bonus: 10 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 84 page_stop: null speed: - amount: 20 type: Land spell_lists: - dc: 19 misc: null name: Occult Innate Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: at will name: darkness requirement: null - frequency: null name: sound burst requirement: null - heightened_level: 2 level: 0 spells: - frequency: null name: daze requirement: null - frequency: null name: ghost sound requirement: null to_hit: null traits: - CE - Small - Dero - Humanoid type: Creature weaknesses: null