ability_mods: cha_mod: 2 con_mod: 0 dex_mod: 4 int_mod: 2 str_mod: -2 wis_mod: 0 ac: 18 ac_special: null alignment: CG automatic_abilities: null description: 'Although they are much smaller than their larger dragon cousins, faerie dragons have the many of the same physiological attributes, including long necks, toothy maws, sinuous tails, and sharp claws. They flit about on iridescent butterfly wings, the coloring of which changes based on where they live, giving them a natural camouflage. Unlike their larger kin, an adult faerie dragon remains the same size throughout its lifespan. The only visual clue to the age of a faerie dragon is the sheen on its scales, a glimmer that becomes more lustrous the older it gets. Faerie dragons usually exhibit pleasant and good-natured temperaments, though they have a mischievous streak that leads them to play tricks on those around them. In search of an amusement, they prefer harmless annoyances to wounding malice. While often spontaneous, they may also spend months if not years planning the perfect prank. Especially responsive targets endear themselves to faerie dragons and may create a lifelong bond. A faerie dragon''s reputation as a trickster leads many to associate them with fey, with whom the tiny dragons have cordial relationships. Peaceful by nature, faerie dragons do not enjoy confrontation. If faced with hostility, they prefer to remain at a distance and breathe euphoric gas at their foes, diffusing the skirmish by creating an atmosphere of bliss. If conflict escalates, they target their opponents with spells, using their renowned trickery to escape. If their companions are in danger, however, their desire to remain out of combat changes. Faerie dragons protect their friends by any means available, including physical combat. Sometimes as faerie dragons grow older, their connection to the First World grows stronger. In addition to growing more lustrous and vibrant in appearance, these faerie dragons gain an increasing amount of magical primal power. Such faerie dragons increase in strength as appropriate—a faerie dragon of 20th level or even higher is possible, but it is exceptionally unusual to encounter a faerie dragon of 9th level or higher beyond the most remote regions of the First World. When creating a more powerful faerie dragon, change its tradition to primal and grant it a number of primal spells known appropriate for a druid of its level. Faerie dragons don''t grow much larger, regardless of how powerful they become. Those who would seek to torment or vex a faerie dragon would do well to consider this, as it''s often difficult to tell how powerful one of these tiny dragons truly is at a simple glance! **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 18' hp: 30 hp_misc: null immunities: - paralyzed - sleep items: null knowledge_checks: dc: 18 skills: - Arcana languages: - Common - Draconic - Sylvan - telepathy 100 feet level: 2 melee: - action_cost: One Action damage: formula: 1d4 type: piercing name: jaws plus_damage: null to_hit: 10 traits: - magical - finesse name: Faerie Dragon perception: 16 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon breathes euphoric gas in a 10-foot cone. Each creature in the area must succeed at a DC 18 Fortitude save or become __stupefied 2__ and __slowed 1__ for 1d4 rounds; on a critical failure, the duration is 1 minute. The faerie dragon can't use Breath Weapon again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __evocation__, __poison__) The dragon breathes euphoric gas in a 10-foot cone. Each creature in the area must succeed at a DC 18 Fortitude save or become __stupefied 2__ and __slowed 1__ for 1d4 rounds; on a critical failure, the duration is 1 minute. The faerie dragon can''t use Breath Weapon again for 1d4 rounds.' requirements: null success: null traits: - arcane - evocation - poison trigger: null ranged: null rarity: Uncommon resistances: null ritual_lists: null saves: fort: 5 fort_misc: null misc: null ref: 12 ref_misc: null will: 11 will_misc: null sense_abilities: null senses: - Perception +16 - darkvision size: Tiny skills: - bonus: 8 misc: null name: 'Acrobatics ' - bonus: 8 misc: null name: 'Deception ' - bonus: 8 misc: null name: 'Diplomacy ' - bonus: 4 misc: null name: 'Nature ' - bonus: 10 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 157 page_stop: null speed: - amount: 15 type: Land - amount: 40 type: fly - amount: 20 type: swim spell_lists: - dc: 21 misc: null name: Arcane Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: self only name: invisibility requirement: null to_hit: null - dc: 18 misc: '' name: Arcane Spontaneous Spells spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: grease requirement: null - frequency: null name: illusory object requirement: null - frequency: 4 slots name: sleep requirement: null - heightened_level: 1 level: 0 spells: - frequency: null name: dancing lights requirement: null - frequency: null name: ghost sound requirement: null - frequency: null name: prestidigitation requirement: null - frequency: null name: tanglefoot requirement: null - frequency: null name: telekinetic projectile requirement: null to_hit: 10 traits: - Uncommon - CG - Tiny - Dragon type: Creature weaknesses: null