ability_mods: cha_mod: -4 con_mod: 3 dex_mod: 3 int_mod: -5 str_mod: 2 wis_mod: 1 ac: 19 ac_special: null alignment: N automatic_abilities: null description: 'Giant fleas are commonly found in areas containing hardy megafauna, such as dinosaurs or mammoths. **__Recall Knowledge - Animal__ (__Nature__)**: DC 18' hp: 50 hp_misc: null immunities: - disease items: null knowledge_checks: dc: 18 skills: - Nature languages: null level: 3 melee: - action_cost: One Action damage: formula: 1d8+4 type: piercing name: proboscis plus_damage: - formula: null type: Suck Blood and flea fever to_hit: 12 traits: null name: Giant Flea perception: 10 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: Drain from flea fever can't be reduced or recovered from naturally until the disease is cured. **Saving Throw** DC 18 Fortitude; **Stage 1** __drained 1__ (1d4 hours), **Stage 2** drained 1 and __sickened 1__ (1 day), **Stage 3** drained 2 and sickened 1 (1 day), **Stage 4** drained 3 and sickened 1 (1 day), **Stage 5** dead effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Flea Fever range: null raw_description: '**Flea Fever** (__disease__) Drain from flea fever can''t be reduced or recovered from naturally until the disease is cured. **Saving Throw** DC 18 Fortitude; **Stage 1** __drained 1__ (1d4 hours), **Stage 2** drained 1 and __sickened 1__ (1 day), **Stage 3** drained 2 and sickened 1 (1 day), **Stage 4** drained 3 and sickened 1 (1 day), **Stage 5** dead' requirements: null success: null traits: - disease trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The giant flea's last action was a successful proboscis Strike effects: null failure: null frequency: null full_description: null generic_description: null name: Suck Blood range: null raw_description: '**Suck Blood** **Requirements** The giant flea''s last action was a successful proboscis Strike; **Effect** The giant flea drinks the creature''s blood. The victim becomes drained 1 and the flea regains 5 HP.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 12 fort_misc: null misc: null ref: 12 ref_misc: null will: 4 will_misc: null sense_abilities: null senses: - Perception +10 - low-light vision - scent (imprecise) 30 feet size: Large skills: - bonus: 10 misc: null name: 'Acrobatics ' - bonus: 9 misc: +15 to Jump name: 'Athletics ' source: - abbr: 'Pathfinder #151: The Show Must Go On' page_start: 83 page_stop: null speed: - amount: 30 type: Land spell_lists: null traits: - N - Large - Animal type: Creature weaknesses: null