ability_mods: cha_mod: 4 con_mod: 3 dex_mod: 3 int_mod: 2 str_mod: 5 wis_mod: 2 ac: 21 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A green hag who succeeds at a Deception check to Lie can mimic the sounds of any animal found near her lair. She has a +4 circumstance bonus to this check. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sound Imitation range: null raw_description: '**Sound Imitation** A green hag who succeeds at a Deception check to Lie can mimic the sounds of any animal found near her lair. She has a +4 circumstance bonus to this check.' requirements: null success: null traits: null trigger: null description: 'Green hags hate beauty and purity, so they use disguises and treachery to lure and murder innocents, corrupt the pure of heart, and shatter the minds and morals of their victims. Green hags create imaginative schemes to utterly ruin anyone who crosses them, as well as good or righteous folk whose very existence insults the hag''s twisted sensibilities. The complicated scandals perpetuated by green hags involve impersonation, mistaken identity, the seduction and betrayal of loved ones, or all these things in combination. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 19' hp: 70 hp_misc: null immunities: null items: null knowledge_checks: dc: 19 skills: - Society languages: - Aklo - Common - Jotun - tongues level: 4 melee: - action_cost: One Action damage: formula: 1d10+5 type: slashing name: claw plus_damage: - formula: null type: enfeebling humors to_hit: 14 traits: - agile - magical name: Green Hag perception: 10 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The green hag touches a creature that doesn't realize the hag is an enemy. The betrayed creature is affected by the hag's enfeebling humors and takes a -4 circumstance penalty to their saving throw against that effect. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Betraying Touch range: null raw_description: '**Betraying Touch** The green hag touches a creature that doesn''t realize the hag is an enemy. The betrayed creature is affected by the hag''s enfeebling humors and takes a -4 circumstance penalty to their saving throw against that effect.' requirements: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The green hag can take on the appearance of any Medium humanoid woman. This doesn't change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Change Shape range: null raw_description: '**Change Shape** (__concentrate__, __occult__, __polymorph__, __transmutation__) The green hag can take on the appearance of any Medium humanoid woman. This doesn''t change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning).' requirements: null success: null traits: - concentrate - occult - polymorph - transmutation trigger: null - action_cost: None critical_failure: null critical_success: null description: A creature damaged by a hag's claw must succeed at a DC 20 Fortitude save or be __enfeebled 1__ for 1 day. On a critical failure, or if it gets hit again and fails its save a second time, it's enfeebled 2 for 1 day. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Enfeebling Humors range: null raw_description: '**Enfeebling Humors** (__necromancy__, __occult__) A creature damaged by a hag''s claw must succeed at a DC 20 Fortitude save or be __enfeebled 1__ for 1 day. On a critical failure, or if it gets hit again and fails its save a second time, it''s enfeebled 2 for 1 day.' requirements: null success: null traits: - necromancy - occult trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The green hag exhales a miasma of green vapors. Each living creature in a 15-foot cone is affected by her enfeebling humors (attempting a save as normal). She can't use Exhale Miasma again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Exhale Miasma range: null raw_description: '**Exhale Miasma** [Two Actions] (__necromancy__, __occult__) The green hag exhales a miasma of green vapors. Each living creature in a 15-foot cone is affected by her enfeebling humors (attempting a save as normal). She can''t use Exhale Miasma again for 1d4 rounds.' requirements: null success: null traits: - necromancy - occult trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 11 fort_misc: null misc: +1 status to all saves vs. magic ref: 11 ref_misc: null will: 12 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A green hag adds __entangle__, __outcast's curse__, and __wall of thorns__ to her coven's spells. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Coven range: null raw_description: '**Coven** A green hag adds __entangle__, __outcast''s curse__, and __wall of thorns__ to her coven''s spells.' requirements: null success: null traits: null trigger: null senses: - Perception +10 - darkvision size: Medium skills: - bonus: 9 misc: null name: 'Acrobatics ' - bonus: 11 misc: null name: 'Athletics ' - bonus: 10 misc: null name: 'Deception ' - bonus: 8 misc: null name: 'Nature ' - bonus: 8 misc: null name: 'Occultism ' - bonus: 9 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 201 page_stop: null speed: - amount: 25 type: Land - amount: 25 type: swim spell_lists: - dc: 20 misc: '' name: Occult Innate Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: at will name: invisibility requirement: null - frequency: at will name: tree shape requirement: null - heightened_level: 2 level: 0 spells: - frequency: null name: acid splash requirement: null - frequency: null name: dancing lights requirement: null - frequency: null name: ghost sound requirement: null - frequency: null name: message requirement: null - heightened_level: 5 level: -1 spells: - frequency: null name: tongues requirement: null - heightened_level: 2 level: -1 spells: - frequency: null name: water breathing requirement: null - heightened_level: 1 level: -1 spells: - frequency: null name: pass without trace requirement: null to_hit: 14 traits: - CE - Medium - Hag - Humanoid type: Creature weaknesses: - amount: 5 type: cold iron