ability_mods: cha_mod: 8 con_mod: 4 dex_mod: 7 int_mod: 5 str_mod: 4 wis_mod: 6 ac: 36 ac_special: null alignment: LE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The gylou lashes out with a tentacle, attempting to Grapple the triggering creature. If the triggering Strike was with a melee weapon, the attacking creature can __Release__ the weapon to cause the gylou to automatically fail the __Athletics__ check. effects: null failure: null frequency: null full_description: null generic_description: null name: Reflexive Grab range: null raw_description: '**Reflexive Grab [Reaction]** **Trigger **A creature leaves a square within the gylou''s reach using a __move__ action or attempts a melee Strike against the gylou; **Effect **The gylou lashes out with a tentacle, attempting to Grapple the triggering creature. If the triggering Strike was with a melee weapon, the attacking creature can __Release__ the weapon to cause the gylou to automatically fail the __Athletics__ check.' requirements: null success: null traits: null trigger: A creature leaves a square within the gylou's reach using a __move__ action or attempts a melee Strike against the gylou description: 'Though gylous are deeply entrenched in the expansive and complex machinations of __Hell__, they are highly skilled agents capable of nuanced diplomacy, masterful deception, physical finesse, and nearly any other tasks they set their minds to. This versatility has led to gylous becoming widespread throughout all layers of Hell, enabling them to filter key information to their masters regarding other devils'' plots and schemes. Their allegiance is no secret, but their skills are so great that powerful devils employ one or more gylous regardless. While most gylous have a feminine form (combined with their role, this is the source of their common moniker of "handmaiden"), some have other gender presentations, and nearly all gylous take on carefully cultivated illusions to best suit the roles they fill. More often than not, gylous arise when lesser devils who have demonstrated exceptional utility and invaluable skills are uplifted into a new form, though on rare occasions they are shaped from the souls of evil mortals who showed unparalleled savvy within bureaucratic enterprises. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 32' hp: 240 hp_misc: null immunities: - fire items: null knowledge_checks: dc: 32 skills: - Religion languages: - Celestial - Common - Draconic - Infernal - telepathy 100 feet level: 14 melee: - action_cost: One Action damage: formula: 3d8+12 type: slashing name: claw plus_damage: - formula: 1d6 type: evil to_hit: 30 traits: - agile - evil - finesse - magical - action_cost: One Action damage: formula: 3d12+12 type: bludgeoning name: tentacle plus_damage: - formula: null type: Grab to_hit: 30 traits: - evil - magical - reach 10 feet name: Gylou perception: 28 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The gylou adopts the appearance of any Small or Medium __humanoid__. This doesn't change their Speed or the attack and damage modifiers of their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Change Shape range: null raw_description: '**Change Shape** (__concentrate__, __divine__, __polymorph__, __transmutation__) The gylou adopts the appearance of any Small or Medium __humanoid__. This doesn''t change their Speed or the attack and damage modifiers of their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning).' requirements: null success: null traits: - concentrate - divine - polymorph - transmutation trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The gylou demonstrates a preternatural ability for the task at hand. They use their __Deception__ modifier for the triggering check and for all skill checks using the same skill thereafter until the next time the gylou uses this ability or until 24 hours have passed, whichever happens first. effects: null failure: null frequency: once per day full_description: null generic_description: null name: Indispensable Savvy range: null raw_description: '**Indispensable Savvy** [Reaction] **Frequency **once per day; **Trigger **The gylou attempts a skill check but hasn''t rolled yet; **Effect **The gylou demonstrates a preternatural ability for the task at hand. They use their __Deception__ modifier for the triggering check and for all skill checks using the same skill thereafter until the next time the gylou uses this ability or until 24 hours have passed, whichever happens first.' requirements: null success: null traits: null trigger: The gylou attempts a skill check but hasn't rolled yet - action_cost: One Action critical_failure: null critical_success: null description: null effect: The gylou has a Medium or smaller creature __grabbed__ effects: null failure: null frequency: null full_description: null generic_description: null name: Tentacle Encage range: null raw_description: '**Tentacle Encage** (__attack__) **Requirements **The gylou has a Medium or smaller creature __grabbed__; **Effect **The gylou transfers the grabbed creature into their lower body''s net of encaging tentacles, freeing their limbs and tentacles to make Strikes. This has the same effects as __Swallow Whole__ (Medium, 2d12+12 bludgeoning, Rupture 30), except the encaged creature is not at risk of suffocation, and the gylou can bring the encaged creature with them when they cast __dimension door__. A gylou can have only one creature encaged at a time.' requirements: null success: null traits: - attack trigger: null ranged: null rarity: Common resistances: - amount: 10 type: physical (except silver) ritual_lists: - dc: 36 misc: null name: Rituals spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: infernal pact requirement: null to_hit: null saves: fort: 22 fort_misc: null misc: +1 status to all saves vs. magic ref: 25 ref_misc: null will: 28 will_misc: null sense_abilities: null senses: - Perception +28 - greater darkvision - true seeing size: Medium skills: - bonus: 27 misc: null name: 'Acrobatics ' - bonus: 25 misc: null name: 'Arcana ' - bonus: 28 misc: null name: 'Athletics ' - bonus: 30 misc: null name: 'Deception ' - bonus: 28 misc: null name: 'Diplomacy ' - bonus: 26 misc: null name: 'Religion ' - bonus: 27 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 75 page_stop: null speed: - amount: 35 type: Land - amount: 35 type: climb spell_lists: - dc: 36 misc: '' name: Divine Innate Spells spell_groups: - heightened_level: null level: 7 spells: - frequency: null name: dispel magic requirement: null - frequency: null name: dominate requirement: null - heightened_level: null level: 5 spells: - frequency: null name: black tentacles requirement: null - frequency: null name: dimension door requirement: null - frequency: at will name: illusory object requirement: null - heightened_level: null level: 4 spells: - frequency: ×3 name: charm requirement: null - frequency: at will name: dimension door requirement: null - frequency: at will name: enthrall requirement: null - heightened_level: 7 level: -1 spells: - frequency: null name: true seeing requirement: null to_hit: 28 traits: - LE - Medium - Devil - Fiend type: Creature weaknesses: - amount: 10 type: good