ability_mods: cha_mod: -2 con_mod: 6 dex_mod: 2 int_mod: -4 str_mod: 6 wis_mod: 4 ac: 21 ac_special: null alignment: N automatic_abilities: null description: 'Typical adult hippos move quickly on land and attack stealthily in the water. Though herbivorous, hippos are notoriously aggressive and territorial. **__Recall Knowledge - Animal__ (__Nature__)**: DC 20' hp: 85 hp_misc: null immunities: null items: null knowledge_checks: dc: 20 skills: - Nature languages: null level: 5 melee: - action_cost: One Action damage: formula: 2d8+8 type: piercing name: jaws plus_damage: null to_hit: 15 traits: - deadly d10 - action_cost: One Action damage: formula: 1d10+8 type: bludgeoning name: foot plus_damage: null to_hit: 13 traits: null name: Hippopotamus perception: 11 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 30 feet effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Aquatic Ambush range: null raw_description: '**__Aquatic Ambush__** 30 feet' requirements: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus must succeed at an __Athletics__ check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot's __Sailing Lore__ DC, whichever is higher. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Capsize range: null raw_description: '**Capsize** (__attack__) The hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus must succeed at an __Athletics__ check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot''s __Sailing Lore__ DC, whichever is higher.' requirements: null success: null traits: - attack trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Medium or smaller, foot, DC 23 effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Trample range: null raw_description: '**__Trample__** [Three Actions] Medium or smaller, foot, DC 23' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 15 fort_misc: null misc: null ref: 9 ref_misc: null will: 11 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: The hippopotamus can hold its breath for 5 minutes. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Deep Breath range: null raw_description: '**Deep Breath** The hippopotamus can hold its breath for 5 minutes.' requirements: null success: null traits: null trigger: null senses: - Perception +11 - low-light vision - scent (imprecise) 30 feet size: Large skills: - bonus: 13 misc: null name: 'Athletics ' - bonus: 11 misc: +13 in water name: 'Stealth ' - bonus: 11 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 144 page_stop: null speed: - amount: 25 type: Land - amount: 20 type: swim spell_lists: null traits: - N - Large - Animal type: Creature weaknesses: null