ability_mods: cha_mod: 1 con_mod: 3 dex_mod: 4 int_mod: 1 str_mod: 3 wis_mod: 3 ac: 22 ac_special: null alignment: LG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 30 feet. Enemies that start their turn in the area or enter it must attempt a DC 19 Will save. On a failure, they take a -1 status penalty to attack rolls, spell rolls, and damage rolls against any other target while in the aura for 24 hours or until they damage the archon, whichever comes first. On a critical failure, they can't use hostile actions against any other target while in the area for 24 hours or until they damage the archon, whichever comes first. Regardless of the result, a creature is then temporarily immune to further menacing guardian auras for 24 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Menacing Guardian range: null raw_description: '**Menacing Guardian** (__aura__, __divine__, __enchantment__) 30 feet. Enemies that start their turn in the area or enter it must attempt a DC 19 Will save. On a failure, they take a -1 status penalty to attack rolls, spell rolls, and damage rolls against any other target while in the aura for 24 hours or until they damage the archon, whichever comes first. On a critical failure, they can''t use hostile actions against any other target while in the area for 24 hours or until they damage the archon, whichever comes first. Regardless of the result, a creature is then temporarily immune to further menacing guardian auras for 24 hours.' requirements: null success: null traits: - aura - divine - enchantment trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: A horned archon can also make a Retributive Strike with its composite longbow. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Retributive Strike range: null raw_description: '**Retributive Strike** [Reaction] A horned archon can also make a Retributive Strike with its composite longbow.' requirements: null success: null traits: null trigger: null description: 'Horned archons are secretive and tireless sentinels and scouts, patrolling the Outer Sphere''s untamed wilds for evil to eliminate and keeping small communities safe from demons, devils, and worse. They resemble muscular humans with the head, horns, and legs of a stag. When requested to do so by their patrons, especially Erastil, they journey to the Material Plane and patrol dangerous frontier areas, secretly performing acts of kindness such as leading hunters to food, helping lost children, and driving off evil creatures. Because they roam the wilds of Nirvana and Elysium, horned archons are among the best at understanding the perspectives of other celestials. **__Recall Knowledge - Celestial__ (__Religion__)**: DC 19' hp: 65 hp_misc: null immunities: null items: - composite longbow (20 arrows) knowledge_checks: dc: 19 skills: - Religion languages: - Celestial - Draconic - Infernal - tongues level: 4 melee: - action_cost: One Action damage: formula: 2d8+3 type: piercing name: horn plus_damage: - formula: 1d6 type: good and Push to_hit: 11 traits: - magical name: Horned Archon perception: 11 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: Once per day, if an archon sees another creature cast __dimension door__, it can cast an innate __dimension door__ (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's __dimension door__. If the archon's __dimension door__ has enough distance, the archon appears the same distance and direction from the creature as before either used __dimension door__. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Archon's Door range: null raw_description: '**Archon''s Door** Once per day, if an archon sees another creature cast __dimension door__, it can cast an innate __dimension door__ (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon''s __dimension door__. If the archon''s __dimension door__ has enough distance, the archon appears the same distance and direction from the creature as before either used __dimension door__.' requirements: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: A horned archon can touch another creature to take on that creature's wounds, transferring up to 30 of the horned archon's HP to the touched creature. The horned archon can't transfer more HP than it currently has. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Touch of Charity range: null raw_description: '**Touch of Charity** (__healing__, __manipulate__, __necromancy__) A horned archon can touch another creature to take on that creature''s wounds, transferring up to 30 of the horned archon''s HP to the touched creature. The horned archon can''t transfer more HP than it currently has.' requirements: null success: null traits: - healing - manipulate - necromancy trigger: null ranged: - action_cost: One Action damage: formula: 1d8+4 type: piercing name: composite longbow plus_damage: - formula: 1d6 type: good to_hit: 14 traits: - deadly 1d10 - magical - range increment 100 feet - reload 0 - volley rarity: Common resistances: null ritual_lists: null saves: fort: 11 fort_misc: null misc: +1 status to all saves vs. magic ref: 10 ref_misc: null will: 11 will_misc: null sense_abilities: null senses: - Perception +11 - darkvision size: Medium skills: - bonus: 12 misc: null name: 'Acrobatics ' - bonus: 11 misc: null name: 'Nature ' - bonus: 9 misc: null name: 'Religion ' - bonus: 10 misc: null name: 'Stealth ' - bonus: 11 misc: +15 to Track name: 'Survival ' source: - abbr: Bestiary page_start: 27 page_stop: null speed: - amount: 35 type: Land spell_lists: - dc: 21 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: x3 name: dimension door requirement: null - heightened_level: null level: 2 spells: - frequency: x3 name: animal messenger requirement: null - heightened_level: null level: 1 spells: - frequency: animals only, x3 name: charm requirement: null - frequency: x3 name: true strike requirement: null - heightened_level: 2 level: 0 spells: - frequency: null name: dancing lights requirement: null - heightened_level: 5 level: -1 spells: - frequency: null name: tongues requirement: null to_hit: null traits: - LG - Medium - Archon - Celestial type: Creature weaknesses: - amount: 5 type: evil