ability_mods: cha_mod: 3 con_mod: 5 dex_mod: 7 int_mod: -1 str_mod: 7 wis_mod: 5 ac: 30 ac_special: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When the icewyrm dies, it explodes, dealing 8d6 cold damage to each creature in a 10-foot emanation (DC 27 basic Reflex save). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Explosion range: null raw_description: '**Explosion** (__cold__) When the icewyrm dies, it explodes, dealing 8d6 cold damage to each creature in a 10-foot emanation (DC 27 basic Reflex save).' requirements: null success: null traits: - cold trigger: null description: 'Resembling wingless, serpentine dragons formed of jagged ice and shot through with veins of nearly frozen water, these elementals dwell within icebergs and enjoy striking out at passing ships or creatures. They''re especially common in frigid stretches of ocean in the Plane of Water, where icebergs cluster together into enormous islands of ice. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 24' hp: 185 hp_misc: null immunities: - bleed - cold - paralyzed - poison - sleep items: null knowledge_checks: dc: 24 skills: - Arcana - Nature languages: - Aquan level: 8 melee: - action_cost: One Action damage: formula: 2d12+13 type: piercing name: jaws plus_damage: null to_hit: 23 traits: - reach 15 feet - action_cost: One Action damage: formula: 2d6+13 type: slashing name: tail plus_damage: - formula: 1d6 type: persistent cold to_hit: 23 traits: - agile - reach 15 feet name: Icewyrm perception: 19 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The icewyrm breathes a 60-foot line of freezing shards of razor-sharp ice, dealing 3d12 cold damage and 3d12 piercing damage to every creature in the line (DC 29 basic Reflex save). The icewyrm can't use Breath Weapon again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__cold__, __evocation__, __primal__) The icewyrm breathes a 60-foot line of freezing shards of razor-sharp ice, dealing 3d12 cold damage and 3d12 piercing damage to every creature in the line (DC 29 basic Reflex save). The icewyrm can''t use Breath Weapon again for 1d4 rounds.' requirements: null success: null traits: - cold - evocation - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: The Icewyrm can Burrow through ice or snow with a Speed of 20 feet. It moves at its full burrow Speed, leaving no tunnels or signs of its passing. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Ice Burrow range: null raw_description: '**Ice Burrow** The Icewyrm can Burrow through ice or snow with a Speed of 20 feet. It moves at its full burrow Speed, leaving no tunnels or signs of its passing.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d6+13 type: piercing name: ice shard plus_damage: - formula: 1d6 type: persistent cold to_hit: 23 traits: - range increment 60 feet rarity: Common resistances: - amount: 10 type: fire ritual_lists: null saves: fort: 20 fort_misc: null misc: null ref: 21 ref_misc: null will: 17 will_misc: null sense_abilities: null senses: - Perception +19 - darkvision size: Huge skills: - bonus: 21 misc: null name: 'Athletics ' source: - abbr: Bestiary 2 page_start: 115 page_stop: null speed: - amount: 25 type: Land - amount: 20 type: ice burrow - amount: 60 type: swim spell_lists: null traits: - N - Huge - Amphibious - Cold - Elemental - Water type: Creature weaknesses: null