ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 4 int_mod: -3 str_mod: 3 wis_mod: 1 ac: 22 ac_special: null alignment: N automatic_abilities: null description: 'A living thunderclap is a humanoid-shaped storm cloud that cracks and booms with thunder. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 19' hp: 50 hp_misc: null immunities: - bleed - paralyzed - poison - sleep - sonic items: null knowledge_checks: dc: 19 skills: - Arcana - Nature languages: - Auran level: 4 melee: - action_cost: One Action damage: formula: 2d6+6 type: bludgeoning name: gust plus_damage: - formula: null type: Push 5 feet to_hit: 14 traits: - agile - finesse name: Living Thunderclap perception: 9 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: The living thunderclap doesn't trigger reactions when it moves. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Swiftness range: null raw_description: '**Swiftness** The living thunderclap doesn''t trigger reactions when it moves.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The living thunderclap emits a bolt of lightning that crashes with deafening thunder. The living thunderclap makes a lightning bolt Strike that deals 1d12 electricity damage. If it hits, the target and any creatures within a 15-foot emanation around the target take 2d6 sonic damage and must attempt a DC 18 basic Fortitude save. Any creature that fails its save is also __deafened__ for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Thunderbolt range: null raw_description: '**Thunderbolt** [Two Actions] (__electricity__, __evocation__, __primal__, __sonic__) The living thunderclap emits a bolt of lightning that crashes with deafening thunder. The living thunderclap makes a lightning bolt Strike that deals 1d12 electricity damage. If it hits, the target and any creatures within a 15-foot emanation around the target take 2d6 sonic damage and must attempt a DC 18 basic Fortitude save. Any creature that fails its save is also __deafened__ for 1d4 rounds.' requirements: null success: null traits: - electricity - evocation - primal - sonic trigger: null ranged: - action_cost: One Action damage: formula: 2d12 type: electricity name: lightning bolt plus_damage: null to_hit: 14 traits: - electricity - range increment 50 feet rarity: Common resistances: null ritual_lists: - dc: 42 misc: null name: Rituals spell_groups: - heightened_level: null level: 2 spells: - frequency: shadows only name: create undead requirement: null to_hit: null saves: fort: 10 fort_misc: null misc: null ref: 12 ref_misc: null will: 9 will_misc: null sense_abilities: null senses: - Perception +9 - darkvision size: Medium skills: - bonus: 12 misc: null name: 'Acrobatics ' - bonus: 12 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 106 page_stop: null speed: - amount: 50 type: fly - amount: null type: swiftness spell_lists: - dc: 42 misc: null name: Primal Innate Spells spell_groups: - heightened_level: null level: 10 spells: - frequency: null name: massacre requirement: null - heightened_level: null level: 9 spells: - frequency: at will name: darkness requirement: null - frequency: null name: finger of death requirement: null - heightened_level: null level: 8 spells: - frequency: at will name: vampiric exsanguination requirement: null - heightened_level: 10 level: 0 spells: - frequency: null name: detect magic requirement: null to_hit: null traits: - N - Medium - Air - Elemental type: Creature weaknesses: null