ability_mods: cha_mod: 3 con_mod: 4 dex_mod: 4 int_mod: 1 str_mod: 2 wis_mod: 4 ac: 24 ac_special: null alignment: N automatic_abilities: null description: 'Lunar nagas are skilled diviners and astrologers whose dark scales and white hair sparkle with motes of light that mimic the night skies to which they are forever drawn. While they are less physically imposing than other nagas, they possess a graceful beauty that many find entrancing, even without the help of the naga''s inherent magical abilities. Earning a lunar naga''s trust is difficult, but not impossible, especially for someone who shares the creature''s interest in the celestial sphere. As they have no hands, lunar nagas use __mage hand__ to manipulate delicate instruments and fine telescopes to observe the night sky. They track the positions of celestial bodies, recording their discoveries in esoteric journals. At their best, lunar nagas are wise and mysterious beings who seek to expand their knowledge of the cosmos. At their worst, after too much exposure to the unfathomable entities that dwell in the darkness between the stars, they become dark prophets who drive others to commit terrible deeds in the name of abominable masters. On Golarion, the lunar nagas of the nation of Nagajor use their abilities to serve many communities as soothsayers. A few have founded observatories in which they and their followers explore the night sky. Some nagas even use their knowledge of the stars as navigators on ships or overland caravans. In the broader world, where people do not give nagas deference as nearly divine rulers, lunar nagas try to avoid contact with outsiders or use their magical powers of disguise to hide their true forms from all but their most worthy allies. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 24' hp: 100 hp_misc: null immunities: null items: null knowledge_checks: dc: 24 skills: - Occultism languages: - Aklo - Celestial - Common level: 6 melee: - action_cost: One Action damage: formula: 2d6+8 type: piercing name: fangs plus_damage: - formula: null type: lunar naga venom to_hit: 16 traits: - agile - finesse name: Lunar Naga perception: 16 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: 'DC 24, attack +16; **3rd** __heal__, __lightning bolt__, __slow__ (4 slots); **2nd** __glitterdust__, __humanoid form__, __invisibility__, __web__ (4 slots); **1st** __charm__, __fleet step__, __heal__, __spider sting__ (4 slots); **Cantrips** **(3rd)** __dancing lights__, __daze__, __detect magic__, __mage hand__, __read aura__ ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Primal Spontaneous Spells range: null raw_description: '**Primal Spontaneous Spells** DC 24, attack +16; **3rd** __heal__, __lightning bolt__, __slow__ (4 slots); **2nd** __glitterdust__, __humanoid form__, __invisibility__, __web__ (4 slots); **1st** __charm__, __fleet step__, __heal__, __spider sting__ (4 slots); **Cantrips** **(3rd)** __dancing lights__, __daze__, __detect magic__, __mage hand__, __read aura__ ' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: "The lunar naga twists the coils of their serpentine body, causing the starlike\ \ motes on their scales to shift and move as they glow brighter, creating a mesmerizing\ \ swirl of light and darkness. All creatures within a 30.foot emanation must succeed\ \ at a DC 21 Will save or become __fascinated__ until the end of the naga\x81\ fs next turn (on a critical failure, fascinated creatures drop whatever items\ \ they are carrying as well). The lunar naga can Sustain a Spell on Hypnosis.\ \ If the naga moves, affected creatures are compelled to remain within 30 feet\ \ of the naga and must spend each of its actions moving closer to the naga as\ \ expediently as possible on its next turn. If a creature is unable to end its\ \ turn within 30 feet of the naga, the effect ends for that creature." effects: null failure: null frequency: once per day full_description: null generic_description: null name: Hypnosis range: null raw_description: "**Hypnosis** [Two Actions] (__concentrate__, __enchantment__,\ \ __incapacitation__, __mental__, __primal__, __visual__) **Frequency** once per\ \ day; **Effect** The lunar naga twists the coils of their serpentine body, causing\ \ the starlike motes on their scales to shift and move as they glow brighter,\ \ creating a mesmerizing swirl of light and darkness. All creatures within a 30.foot\ \ emanation must succeed at a DC 21 Will save or become __fascinated__ until the\ \ end of the naga\x81fs next turn (on a critical failure, fascinated creatures\ \ drop whatever items they are carrying as well). The lunar naga can Sustain a\ \ Spell on Hypnosis. If the naga moves, affected creatures are compelled to remain\ \ within 30 feet of the naga and must spend each of its actions moving closer\ \ to the naga as expediently as possible on its next turn. If a creature is unable\ \ to end its turn within 30 feet of the naga, the effect ends for that creature." requirements: null success: null traits: - concentrate - enchantment - incapacitation - mental - primal - visual trigger: null - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 24; **Maximum Duration** 6 rounds; **Stage 1** __stupefied 1__ (1 round); **Stage 2** as stage 1 (1 round); **Stage 3** __stupefied 2__ (1 round); **Stage 4** __unconscious__ (1 round). Once a creature falls unconscious from lunar naga venom, they remain asleep for 1d8 hours unless woken.' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Lunar Naga Venom range: null raw_description: '**Lunar Naga Venom** (__poison__, __sleep__) **Saving Throw** DC 24; **Maximum Duration** 6 rounds; **Stage 1** __stupefied 1__ (1 round); **Stage 2** as stage 1 (1 round); **Stage 3** __stupefied 2__ (1 round); **Stage 4** __unconscious__ (1 round). Once a creature falls unconscious from lunar naga venom, they remain asleep for 1d8 hours unless woken.' requirements: null success: null traits: - poison - sleep trigger: null ranged: null rarity: Uncommon resistances: - amount: null type: '>' ritual_lists: null saves: fort: 15 fort_misc: null misc: null ref: 16 ref_misc: null will: 17 will_misc: null sense_abilities: null senses: - Perception +16 - darkvision size: Large skills: - bonus: 14 misc: null name: 'Acrobatics ' - bonus: 11 misc: null name: 'Astronomy Lore ' - bonus: 15 misc: null name: 'Deception ' - bonus: 15 misc: null name: 'Diplomacy ' - bonus: 13 misc: null name: 'Nature ' - bonus: 14 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 178 page_stop: null speed: - amount: 25 type: Land spell_lists: null traits: - Uncommon - N - Large - Aberration type: Creature weaknesses: null