ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 5 int_mod: -1 str_mod: 4 wis_mod: 1 ac: 22 ac_special: null alignment: NE automatic_abilities: null description: "Sabosans are evil, intelligent, bat-like humanoids who live in warm\ \ forests and drink the blood of other creatures, particularly people. They have\ \ thin, emaciated torsos and broad, leathery wings that can reach a span of almost\ \ 20 feet. Sabosans' heads, necks, shoulders, and upper chests are covered with\ \ red or dark-brown fur that barely obscures their stretched.thin flesh. Their ears\ \ are large and pointed like a bat\x81fs, and indeed they can echolocate to locate\ \ prey much like bats can, though their eyes are also capable of seeing in low light.\n\ \n\n\nSome believe that sabosans are distant descendants of humans who were afflicted\ \ with vampirism but managed to avoid succumbing to undeath. Others posit they were\ \ once a tribe of demon worshippers whose dark rites transformed them into their\ \ current forms. No matter their true origins, sabosans have infamous reputations\ \ among residents of towns and cities south of the equator. Even mere rumors of\ \ sabosans in an area are enough to set off city-wide hunts, and the truly superstitious\ \ aren\x81ft above setting fires near every grotto, nook, and foxhole they come\ \ across in order to smoke out the nocturnal creatures.\n\n\n\nSabosans hunt during\ \ the twilight hours or just after dark, when their echolocation gives them a predatory\ \ edge over their sleeping prey. They are capable hunters but indiscriminating when\ \ it comes to food sources; their rapid metabolisms means sabosans must eat nearly\ \ 20 pounds of meat and fruit per day (supplemented, naturally, with copious amounts\ \ of blood).\n\n\n\n**__Recall Knowledge - Humanoid__ (__Society__)**: DC 20" hp: 78 hp_misc: null immunities: null items: - spear knowledge_checks: dc: 20 skills: - Society languages: - Abyssal - Mwangi level: 5 melee: - action_cost: One Action damage: formula: 2d8+4 type: piercing name: jaws plus_damage: - formula: 1 type: persistent bleed to_hit: 14 traits: null - action_cost: One Action damage: formula: 2d6+4 type: slashing name: claw plus_damage: - formula: null type: Grab to_hit: 15 traits: - agile - finesse - action_cost: One Action damage: formula: 1d6+4 type: piercing name: spear plus_damage: null to_hit: 13 traits: null name: Sabosan perception: 10 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The sabosan has a creature grabbed. effects: null failure: null frequency: null full_description: null generic_description: null name: Drain Blood range: null raw_description: '**Drain Blood** **Requirement** The sabosan has a creature grabbed. **Effect** The sabosan drains blood from the creature. The creature must succeed at a DC 23 Fortitude save or become __drained 1__. The sabosan gains a number of temporary Hit Points equal to the number of Hit Points lost by the creature.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The sabosan emits a deafening cry in a 30-foot cone. Non-sabosan creatures in this area must each succeed at a DC 23 Fortitude save or be __deafened__ for 1 minute. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Fell Shriek range: null raw_description: '**Fell Shriek** [Two Actions] (__auditory__) The sabosan emits a deafening cry in a 30-foot cone. Non-sabosan creatures in this area must each succeed at a DC 23 Fortitude save or be __deafened__ for 1 minute.' requirements: null success: null traits: - auditory trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The sabosan Strides up to double its Speed and then makes a claw Strike. If the sabosan moved at least 20 feet, it deals an additional 1d6 damage on a hit. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Powerful Charge range: null raw_description: '**Powerful Charge** [Two Actions] The sabosan Strides up to double its Speed and then makes a claw Strike. If the sabosan moved at least 20 feet, it deals an additional 1d6 damage on a hit.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d6+4 type: piercing name: spear plus_damage: null to_hit: 14 traits: - thrown 20 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 11 fort_misc: null misc: null ref: 14 ref_misc: null will: 10 will_misc: null sense_abilities: null senses: - Perception +10 - echolocation 20 feet - low-light vision - scent (imprecise) 30 feet size: Medium skills: - bonus: 16 misc: null name: 'Acrobatics ' - bonus: 11 misc: null name: 'Athletics ' - bonus: 16 misc: null name: 'Stealth ' source: - abbr: 'Pathfinder #146: Cult of Cinders' page_start: 91 page_stop: null speed: - amount: 25 type: Land - amount: 25 type: fly spell_lists: null traits: - NE - Medium - Humanoid type: Creature weaknesses: null