ability_mods: cha_mod: -1 con_mod: 1 dex_mod: 4 int_mod: 0 str_mod: 3 wis_mod: 3 ac: 18 ac_special: null alignment: LE automatic_abilities: null description: 'Scouts, among the lowliest (and most disposable) of sea devils, ply the inky waters of the ocean in search of aquatic prey, tread ashore to gauge landborne threats, or charge into battle with the advance forces of a greater sea devil war party. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 16' hp: 30 hp_misc: null immunities: null items: - longspear - spear knowledge_checks: dc: 16 skills: - Society languages: - Aquan - shark commune 150 feet level: 2 melee: - action_cost: One Action damage: formula: 1d8+3 type: piercing name: longspear plus_damage: null to_hit: 11 traits: - reach 10 feet - action_cost: One Action damage: formula: 1d6+3 type: slashing name: claw plus_damage: null to_hit: 11 traits: - agile - action_cost: One Action damage: formula: 1d8+3 type: piercing name: jaws plus_damage: null to_hit: 11 traits: null name: Sea Devil Scout perception: 9 proactive_abilities: - action_cost: Free Action critical_failure: null critical_success: null description: null effect: The sea devil deals bleed damage to a living creature. effects: null failure: null frequency: null full_description: null generic_description: null name: Blood Frenzy range: null raw_description: '**Blood Frenzy** [Free Action] (__rage__) **Requirements** The sea devil is not __fatigued__ or already in a frenzy. **Trigger** The sea devil deals bleed damage to a living creature. **Effect** The sea devil flies into a frenzy that lasts 1 minute. While frenzied, the sea devil gains a +1 status bonus to attack rolls with its claws and jaws, gains a +4 status bonus to damage rolls with its claws and jaws, gains 7 temporary HP until the end of the frenzy, and takes a -2 status penalty to AC. The sea devil can''t voluntarily stop its frenzy. After its frenzy, the sea devil is __fatigued__.' requirements: null success: null traits: - rage trigger: The sea devil is not __fatigued__ or already in a frenzy. - action_cost: None critical_failure: null critical_success: null description: When the sea devil deals piercing or slashing damage, it also deals 1d4 persistent bleed damage if the target was __flat-footed__ or if the attack was a critical hit. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Bloodletting range: null raw_description: '**Bloodletting** When the sea devil deals piercing or slashing damage, it also deals 1d4 persistent bleed damage if the target was __flat-footed__ or if the attack was a critical hit.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d6+3 type: piercing name: spear plus_damage: null to_hit: 12 traits: - thrown 20 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 7 fort_misc: null misc: null ref: 10 ref_misc: null will: 7 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: 'The sea devil can communicate telepathically with sharks within range. It can communicate only simple concepts like "come," "guard," or "attack." ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Shark Commune range: null raw_description: '**Shark Commune** (__mental__, __telepathy__) The sea devil can communicate telepathically with sharks within range. It can communicate only simple concepts like "come," "guard," or "attack." ' requirements: null success: null traits: - mental - telepathy trigger: null senses: - Perception +9 - darkvision - wavesense 30 feet size: Medium skills: - bonus: 9 misc: +11 to Swim name: 'Athletics ' - bonus: 5 misc: null name: 'Intimidation ' - bonus: 8 misc: null name: 'Stealth ' - bonus: 7 misc: null name: 'Survival ' source: - abbr: Bestiary page_start: 286 page_stop: null speed: - amount: 25 type: Land - amount: 35 type: swim spell_lists: null traits: - LE - Medium - Amphibious - Humanoid - Sea Devil type: Creature weaknesses: null