ability_mods: cha_mod: -5 con_mod: 4 dex_mod: -5 int_mod: -5 str_mod: 2 wis_mod: 0 ac: 8 ac_special: null alignment: N automatic_abilities: null description: 'These amorphous masses of sewage and other detritus make their way through filthy culverts beneath cities large and small. **__Recall Knowledge - Ooze__ (__Occultism__)**: DC 15' hp: 40 hp_misc: null immunities: - acid - critical hits - mental - precision - unconscious - visual items: null knowledge_checks: dc: 15 skills: - Occultism languages: null level: 1 melee: - action_cost: One Action damage: formula: 1d6+1 type: bludgeoning name: pseudopod plus_damage: - formula: 1d4 type: acid to_hit: 9 traits: null name: Sewer Ooze perception: 3 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The sewer ooze unleashes a wave of filth, covering all creatures within a 20-foot emanation. Each creature in the area must succeed at a DC 17 Reflex save or take 1d4 acid damage and take a -10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls prone). A creature can spend and Interact action to clean someone off, decreasing the Speed penalty by 5 feet with each action. effects: null failure: null frequency: once per minute full_description: null generic_description: null name: Filth Wave range: null raw_description: '**Filth Wave** **Frequency** once per minute; **Effect** The sewer ooze unleashes a wave of filth, covering all creatures within a 20-foot emanation. Each creature in the area must succeed at a DC 17 Reflex save or take 1d4 acid damage and take a -10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls prone). A creature can spend and Interact action to clean someone off, decreasing the Speed penalty by 5 feet with each action.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 9 fort_misc: null misc: null ref: 1 ref_misc: null will: 3 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A sewer ooze can sense nearby motion through vibration and air movement. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Motion Sense range: null raw_description: '**Motion Sense** A sewer ooze can sense nearby motion through vibration and air movement.' requirements: null success: null traits: null trigger: null senses: - Perception +3 - motion sense 60 feet - no vision size: Medium skills: - bonus: 1 misc: +4 in sewers name: 'Stealth ' source: - abbr: Bestiary page_start: 254 page_stop: null speed: - amount: 10 type: Land spell_lists: null traits: - N - Medium - Mindless - Ooze type: Creature weaknesses: null