ability_mods: cha_mod: -2 con_mod: 6 dex_mod: 3 int_mod: -5 str_mod: 9 wis_mod: 4 ac: 39 ac_special: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Whereas most aluums are animated by the souls of volunteers loyal to Katapesh, the Pactmasters created a handful of more capable (and deadly) aluums powered by the souls of a dozen or more dangerous criminals. These spiritbound aluums are rarely used as peacekeepers, instead serving as assassins, elite bodyguards, or riot control during times of martial law. A spiritbound aluum has a dull blue crystalline focus that stores constituent souls, surrounded by a host of smaller gems used for trapping souls the Pactmasters wish to deny from entering the Great Beyond. Spiritbound aluums rarely use this soul-binding ability except when instructed by their masters. However, the murderous or embittered souls within the aluum sometimes exert control and willfully consume a departing soul either out of malice or to incorporate it into the construct''s core. If not relieved of its trapped souls in a timely manner, a spiritbound aluum can develop enough will to overcome its masters'' orders and even awaken to full sentience. These rogue aluums typically lose the __mindless__ trait, are evil, have an Intelligence modifier of -2 or higher, and gain several skills with bonuses ranging from +25 to +32. **__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 40' hp: 255 hp_misc: null immunities: - bleed - disease - death effects - doomed - drained - fatigued - magic (see below) - mental - nonlethal attacks - paralyzed - poison - sickened - unconscious items: null knowledge_checks: dc: 40 skills: - Arcana - Crafting languages: null level: 16 melee: - action_cost: One Action damage: formula: 3d10+17 type: bludgeoning name: fist plus_damage: - formula: null type: paralyzing force to_hit: 33 traits: - magical name: Spiritbound Aluum perception: 28 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: Spiritbound aluum are immune to spells and magical abilities, with two exceptions. A __negative__ spell or magical ability grants a spiritbound aluum the __quickened__ condition until the end of its next turn instead of its normal effects. A __positive__ spell or ability makes a spiritbound aluum __slowed 1__ until the end of its next turn instead of its normal effects. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Aluum Antimagic range: null raw_description: '**Aluum Antimagic** Spiritbound aluum are immune to spells and magical abilities, with two exceptions. A __negative__ spell or magical ability grants a spiritbound aluum the __quickened__ condition until the end of its next turn instead of its normal effects. A __positive__ spell or ability makes a spiritbound aluum __slowed 1__ until the end of its next turn instead of its normal effects.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The spiritbound aluum has bound a soul using its __bind soul__ innate spell effects: null failure: null frequency: null full_description: null generic_description: null name: Obliteration Beam range: null raw_description: '**Obliteration Beam** [Two Actions] (__arcane__, __evocation__, __force__) **Requirements** The spiritbound aluum has bound a soul using its __bind soul__ innate spell; **Effect** The spiritbound aluum transforms the captured soul''s essence into raw magical energy, channeling the spirit into a beam that deals 20d6 force damage in a 30-foot line (DC 38 basic Reflex save). The remaining fragments of the captured soul are released to the Great Beyond. The spiritbound aluum can''t use Obliteration Beam again for 1d4 rounds.' requirements: null success: null traits: - arcane - evocation - force trigger: null - action_cost: None critical_failure: null critical_success: null description: A creature damaged by the spiritbound aluum's fist Strike must succeed at a DC 35 Fortitude save or become __paralyzed__ for 1 round. On a critical failure, the creature is paralyzed for 1d4 minutes and falls __prone__. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Paralyzing Force range: null raw_description: '**Paralyzing Force** (__arcane__, __incapacitation__, __necromancy__) A creature damaged by the spiritbound aluum''s fist Strike must succeed at a DC 35 Fortitude save or become __paralyzed__ for 1 round. On a critical failure, the creature is paralyzed for 1d4 minutes and falls __prone__.' requirements: null success: null traits: - arcane - incapacitation - necromancy trigger: null - action_cost: None critical_failure: null critical_success: null description: When a spiritbound aluum uses its __bind soul__ innate spell, it binds the soul into its central crystal instead of the normal material component. The crystal can hold up to 60 souls. When encountered, a spiritbound aluum's crystal typically contains 1d6 souls. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Soul Binder range: null raw_description: '**Soul Binder** When a spiritbound aluum uses its __bind soul__ innate spell, it binds the soul into its central crystal instead of the normal material component. The crystal can hold up to 60 souls. When encountered, a spiritbound aluum''s crystal typically contains 1d6 souls.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The spiritbound aluum emits a keening wail in a 15-foot cone that deals 16d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save is __stunned 1__, or stunned 3 on a critical failure. The aluum can't use Soul Shriek again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Soul Shriek range: null raw_description: '**Soul Shriek** [Two Actions] (__arcane__, __auditory__, __evocation__, __mental__, __sonic__) The spiritbound aluum emits a keening wail in a 15-foot cone that deals 16d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save is __stunned 1__, or stunned 3 on a critical failure. The aluum can''t use Soul Shriek again for 1d4 rounds.' requirements: null success: null traits: - arcane - auditory - evocation - mental - sonic trigger: null ranged: null rarity: Rare resistances: - amount: 15 type: physical (except adamantine) ritual_lists: null saves: fort: 30 fort_misc: null misc: null ref: 25 ref_misc: null will: 28 will_misc: null sense_abilities: null senses: - Perception +28 - darkvision size: Large skills: - bonus: 33 misc: null name: 'Athletics ' source: - abbr: 'Pathfinder #149: Against the Scarlet Triad' page_start: 83 page_stop: null speed: - amount: 25 type: Land - amount: 25 type: fly spell_lists: - dc: 38 misc: null name: Arcane Innate Spells spell_groups: - heightened_level: null level: 9 spells: - frequency: x3 name: bind soul requirement: null - heightened_level: null level: 5 spells: - frequency: null name: locate requirement: null to_hit: null traits: - Rare - N - Large - Construct - Mindless - Soulbound type: Creature weaknesses: null