ability_mods: cha_mod: 2 con_mod: 5 dex_mod: 1 int_mod: 1 str_mod: 7 wis_mod: 4 ac: 32 ac_special: null alignment: CN automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Catch Rock range: null raw_description: '**__Catch Rock__** [Reaction]' requirements: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The taiga giant's ancestral spirits intervene and protect the giant from taking up to 20 energy damage or 30 mental damage. The giant takes any remaining damage; if it does, the spirits depart and the giant is no longer protected by the ancestors. effects: null failure: null frequency: null full_description: null generic_description: null name: Guardian Spirit range: null raw_description: '**Guardian Spirit [Reaction]** **Trigger** The taiga giant has Ancestral Guardian active and would take energy or mental damage; **Effect** The taiga giant''s ancestral spirits intervene and protect the giant from taking up to 20 energy damage or 30 mental damage. The giant takes any remaining damage; if it does, the spirits depart and the giant is no longer protected by the ancestors.' requirements: null success: null traits: null trigger: The taiga giant has Ancestral Guardian active and would take energy or mental damage description: 'Taiga giants prefer a nomadic lifestyle, both to keep from depleting any one area''s resources while satiating their massive appetites and to satisfy a constant wanderlust. They are deeply spiritual and frequently commune with their ancestors'' spirits for guidance and knowledge. Taiga giants are happiest when they are left alone to live out their traditional lives, and their impressive size and strength are enough to persuade all but the most dangerous foes to do so. Taiga giants subsist on migratory herds of aurochs, mammoths, and elk. They occasionally raid humanoid villages, but such cases are opportunistic rather than malicious, with a focus on stealing away livestock for food rather than people. Nevertheless, the arrival of a group of taiga giants is a potentially devastating event to any town or village, so many communities attempt to placate the giants by creating a yearly offering at those times when they know the giants are scheduled to come close. Most taiga giants venerate their ancestors and seek to honor their works in everything they do. This deep connection makes them ferociously proud of those legacies, and little can compel taiga giants to go to war more swiftly than insulting their ancestors. Merely mentioning the false rumors that ancient taiga giant spellcasters were responsible for the creation of the first rune giants is a surefire way to earn a taiga giant''s unending wrath. A taiga giant stands 20 feet tall and weighs 10,000 pounds. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 30' hp: 230 hp_misc: null immunities: - controlled items: - +1 striking longspear - sack with 5 rocks knowledge_checks: dc: 30 skills: - Society languages: - Common - Jotun level: 12 melee: - action_cost: One Action damage: formula: 2d8+15 type: piercing name: longspear plus_damage: null to_hit: 26 traits: - magical - reach 20 feet - action_cost: One Action damage: formula: 3d6+15 type: bludgeoning name: fist plus_damage: null to_hit: 25 traits: - agile - reach 15 feet name: Taiga Giant perception: 23 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The taiga giant must be protected by the ancestors effects: null failure: null frequency: null full_description: null generic_description: null name: Ancestral Guardian range: null raw_description: '**Ancestral Guardian** (__concentrate__) **Requirements** The taiga giant must be protected by the ancestors; **Effect** The taiga giant calls upon their ancestors'' spirits to rise up and protect them, causing a cloak of spectral faces to shimmer and swirl around them. The taiga giant''s AC increases to 34 until the start of its next turn.' requirements: null success: null traits: - concentrate trigger: null - action_cost: None critical_failure: null critical_success: null description: A taiga giant's prayers to their ancestors grant them spiritual protection. If a taiga giant loses this protection (such as by taking too much damage when using Guardian Spirit, or if the ancestors are counteracted by __dispel magic__), it loses its immunity to the __controlled__ condition and its status bonus to saving throws against enchantment and illusion effects. A taiga giant can once again be Protected by the Ancestors by performing a 10-minute prayer as an activity that has the __concentrate__ trait. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Protected by the Ancestors range: null raw_description: '**Protected by the Ancestors** (__divine__) A taiga giant''s prayers to their ancestors grant them spiritual protection. If a taiga giant loses this protection (such as by taking too much damage when using Guardian Spirit, or if the ancestors are counteracted by __dispel magic__), it loses its immunity to the __controlled__ condition and its status bonus to saving throws against enchantment and illusion effects. A taiga giant can once again be Protected by the Ancestors by performing a 10-minute prayer as an activity that has the __concentrate__ trait.' requirements: null success: null traits: - divine trigger: null - action_cost: One Action critical_failure: null critical_success: null description: '' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Throw Rock range: null raw_description: '**__Throw Rock__** ' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 2d10+15 type: bludgeoning name: rock plus_damage: null to_hit: 25 traits: - brutal - range increment 120 feet rarity: Common resistances: null ritual_lists: null saves: fort: 25 fort_misc: null misc: +2 status to all saves vs. enchantment and illusion effects ref: 20 ref_misc: null will: 22 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: 'A taiga giant can see invisible creatures and objects as translucent shapes, and they are __concealed__ to the taiga giant. ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: See Invisibility range: null raw_description: '**See Invisibility** A taiga giant can see invisible creatures and objects as translucent shapes, and they are __concealed__ to the taiga giant. ' requirements: null success: null traits: null trigger: null senses: - Perception +23 - low-light vision - see invisibility size: Huge skills: - bonus: 22 misc: null name: 'Athletics ' - bonus: 16 misc: null name: 'Genealogy Lore ' - bonus: 20 misc: null name: 'Religion ' - bonus: 10 misc: +22 in undergrowth name: 'Stealth ' - bonus: 25 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 126 page_stop: null speed: - amount: 30 type: Land spell_lists: null traits: - CN - Huge - Giant - Humanoid type: Creature weaknesses: null