ability_mods: cha_mod: 7 con_mod: 8 dex_mod: 6 int_mod: -2 str_mod: 10 wis_mod: 6 ac: 44 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When a creature slays a taiga linnorm, it must succeed at a DC 46 Will save or permanently gain weakness 20 to electricity. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Curse of Endless Storms range: null raw_description: '**Curse of Endless Storms** (__curse__, __electricity__, __primal__) When a creature slays a taiga linnorm, it must succeed at a DC 46 Will save or permanently gain weakness 20 to electricity.' requirements: null success: null traits: - curse - electricity - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: Any creature that makes a melee attack against a taiga linnorm is stabbed by the taiga linnorm's spines and takes 1d6 piercing damage per attack. A melee weapon with __reach__ protects the user against these spines. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Spines range: null raw_description: '**Spines** Any creature that makes a melee attack against a taiga linnorm is stabbed by the taiga linnorm''s spines and takes 1d6 piercing damage per attack. A melee weapon with __reach__ protects the user against these spines.' requirements: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: Tail only. effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Taiga linnorms are covered in hundreds of quill-like black spines as sharp as spears. Wise hunters native to linnorm-infested lands know to watch for spines stuck in the bark of conifers—a sure sign that a taiga linnorm has recently passed through. Sometimes this means of tracking isn''t enough to avoid an encounter, however; taiga linnorms, like their tarn and tor brethren, are skilled stalkers. They prefer to lurk in half-frozen bogs or swampy marshlands with their heads poking just above the water''s surface, ever watchful for unwary prey. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 41' hp: 385 hp_misc: regeneration 15 (deactivated by cold iron immunities: - curse - electricity - paralyzed - sleep items: null knowledge_checks: dc: 41 skills: - Arcana languages: - Aklo - Draconic - Sylvan level: 19 melee: - action_cost: One Action damage: formula: 4d12+18 type: piercing name: jaws plus_damage: - formula: null type: taiga linnorm venom to_hit: 37 traits: - magical - reach 25 feet - action_cost: One Action damage: formula: 4d8+18 type: slashing name: claw plus_damage: null to_hit: 37 traits: - agile - magical - reach 25 feet - action_cost: One Action damage: formula: 5d6+18 type: bludgeoning name: tail plus_damage: - formula: null type: Improved Grab to_hit: 37 traits: - agile - magical - reach 30 feet name: Taiga Linnorm perception: 33 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The taiga linnorm breathes a 60.foot cone of electrified vapor, dealing 20d6 electricity damage to creatures in the area (DC 41 basic Reflex save). The electrified mist persists for 1d4 rounds, dealing 6d6 electricity damage (DC 41 basic Reflex save) to each creature that ends its turn in the mist. The taiga linnorm can't use Breath Weapon again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__electricity__, __evocation__, __primal__) The taiga linnorm breathes a 60.foot cone of electrified vapor, dealing 20d6 electricity damage to creatures in the area (DC 41 basic Reflex save). The electrified mist persists for 1d4 rounds, dealing 6d6 electricity damage (DC 41 basic Reflex save) to each creature that ends its turn in the mist. The taiga linnorm can''t use Breath Weapon again for 1d4 rounds.' requirements: null success: null traits: - electricity - evocation - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 42 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 7d6 electricity damage and __drained 1__ (1 round); **Stage 2** 10d6 electricity damage and drained 2 (1 round)' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Taiga Linnorm Venom range: null raw_description: '**Taiga Linnorm Venom** (__electricity__, __poison__) **Saving Throw** DC 42 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 7d6 electricity damage and __drained 1__ (1 round); **Stage 2** 10d6 electricity damage and drained 2 (1 round)' requirements: null success: null traits: - electricity - poison trigger: null ranged: null rarity: Uncommon resistances: - amount: 15 type: cold iron ritual_lists: null saves: fort: 35 fort_misc: null misc: +1 status to all saves vs. magic ref: 31 ref_misc: null will: 29 will_misc: null sense_abilities: null senses: - Perception +33 - darkvision - scent (imprecise) 60 feet - true seeing size: Gargantuan skills: - bonus: 33 misc: null name: 'Acrobatics ' - bonus: 37 misc: null name: 'Athletics ' - bonus: 35 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 167 page_stop: null speed: - amount: 40 type: Land - amount: 100 type: fly - amount: 50 type: swim - amount: 128 type: freedom of movement spell_lists: - dc: 41 misc: null name: Primal Innate Spells spell_groups: - heightened_level: 9 level: -1 spells: - frequency: null name: freedom of movement requirement: null - heightened_level: 8 level: -1 spells: - frequency: null name: true seeing requirement: null to_hit: null traits: - Uncommon - CE - Gargantuan - Dragon type: Creature weaknesses: null