ability_mods: cha_mod: -5 con_mod: 4 dex_mod: 6 int_mod: -5 str_mod: 1 wis_mod: 3 ac: 28 ac_special: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The swarm takes 1d6 damage as ticks cling to the creature and continue biting, dealing 3d6 __persistent piercing damage__. Immersion in water reduces the DC of the flat check to end this persistent damage to 5, and any area damage dealt to the creature destroys these clinging ticks. effects: null failure: null frequency: null full_description: null generic_description: null name: Cling range: null raw_description: '**Cling [Reaction]** **Trigger** A creature leaves the swarm''s space; **Effect** The swarm takes 1d6 damage as ticks cling to the creature and continue biting, dealing 3d6 __persistent piercing damage__. Immersion in water reduces the DC of the flat check to end this persistent damage to 5, and any area damage dealt to the creature destroys these clinging ticks.' requirements: null success: null traits: null trigger: A creature leaves the swarm's space description: 'This swarm of thousands of fist-sized ticks forms a moving carpet of bloated insects—a nauseating and intimidating sight. **__Recall Knowledge - Animal__ (__Nature__)**: DC 26' hp: 130 hp_misc: null immunities: - precision - swarm mind items: null knowledge_checks: dc: 26 skills: - Nature languages: null level: 9 melee: null name: Tick Swarm perception: 18 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: Each enemy in the swarm's space takes 3d6 piercing damage (DC 28 basic Reflex save) plus Cling and exposure to tick fever. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Swarming Bites range: null raw_description: '**Swarming Bites** Each enemy in the swarm''s space takes 3d6 piercing damage (DC 28 basic Reflex save) plus Cling and exposure to tick fever.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 27 Fortitude; **Onset** 1 day; **Stage 1** __enfeebled__ (1 day); **Stage 2** enfeebled 2 (1 day).' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Tick Fever range: null raw_description: '**Tick Fever** (__disease__) **Saving Throw** DC 27 Fortitude; **Onset** 1 day; **Stage 1** __enfeebled__ (1 day); **Stage 2** enfeebled 2 (1 day).' requirements: null success: null traits: - disease trigger: null ranged: null rarity: Common resistances: - amount: 5 type: bludgeoning - amount: 10 type: piercing - amount: 10 type: slashing ritual_lists: null saves: fort: 19 fort_misc: null misc: null ref: 19 ref_misc: null will: 14 will_misc: null sense_abilities: null senses: - Perception +18 - darkvision size: Large skills: - bonus: 16 misc: null name: 'Athletics ' - bonus: 19 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 260 page_stop: null speed: - amount: 25 type: Land - amount: 25 type: climb spell_lists: null traits: - N - Large - Animal - Swarm type: Creature weaknesses: - amount: 10 type: area damage - amount: 10 type: splash damage