ability_mods: cha_mod: 8 con_mod: 11 dex_mod: 9 int_mod: 7 str_mod: 12 wis_mod: 8 ac: 54 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a DC 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Aura of Corruption range: null raw_description: '**Aura of Corruption** (__aura__, __plant__, __primal__, __transmutation__) 120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a DC 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter.' requirements: null success: null traits: - aura - plant - primal - transmutation trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a demon lord. For now, even as a nascent demon lord, Treerazer is a dangerous foe. Treerazer rarely leaves his swampy realm of Tanglebriar—a large thicket of tainted foliage and rotting detritus just south of Kyonin''s Fierani Forest—but can be encountered anywhere within that toxic mire, often accompanied by a small legion of demons, corrupted fey, and other deadly allies. Certain occult rituals have the power to call him forth from Tanglebriar, granting him the opportunity to directly work his evils beyond the realm to which he has been exiled. Some believe that no eldritch force contains Treerazer and that, were he willing, he could travel Golarion with impunity, spreading the twisted blessings of his touch and the corruption of his presence, yet the Lord of the Blasted Tarn is as cunning and canny as he is deadly, and prefers to work his evils on the world from the safety of his nightmare realm. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 60' hp: 550 hp_misc: regeneration 50 (deactivated by good immunities: - death effects - disease - mental - poison items: - blackaxe knowledge_checks: dc: 60 skills: - Religion languages: - Abyssal - Common - Elven - Sylvan - telepathy 300 ft. level: 25 melee: - action_cost: One Action damage: formula: 4d12+15 type: slashing name: Blackaxe plus_damage: - formula: 1d6 type: acid - formula: 1d6 type: chaotic - formula: 1d6 type: evil - formula: 2d6 type: slashing vs. plants to_hit: 47 traits: - acid - chaotic - evil - magical - reach 15 feet - sweep - action_cost: One Action damage: formula: 4d10+18 type: slashing name: jaws plus_damage: - formula: 2d6 type: chaotic and 2d6 evil to_hit: 45 traits: - agile - chaotic - evil - magical - reach 15 feet name: Treerazer perception: 46 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take 20d8 negative damage with a DC 49 basic Fortitude save. A creature that fails its save is doomed 1 for 1 minute and sickened 3. Treerazer can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Treerazer can't use Defoliation for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Defoliation range: null raw_description: '**Defoliation** [Two Actions] (__primal__, __necromancy__, __plant__) Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take 20d8 negative damage with a DC 49 basic Fortitude save. A creature that fails its save is doomed 1 for 1 minute and sickened 3. Treerazer can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Treerazer can''t use Defoliation for 1d4 rounds.' requirements: null success: null traits: - primal - necromancy - plant trigger: null - action_cost: Free Action critical_failure: null critical_success: null description: null effect: Treerazer casts his innate dispel magic, targeting the creature he hit with his Strike or one spell affecting that creature. effects: null failure: null frequency: once per round full_description: null generic_description: null name: Dispelling Strike range: null raw_description: '**Dispelling Strike** [Free Action] (__abjuration__, __primal__) **Frequency** once per round; **Trigger** Treerazer hits a creature, object, or spell effect with a weapon Strike or a defoliation attack. **Effect** Treerazer casts his innate dispel magic, targeting the creature he hit with his Strike or one spell affecting that creature.' requirements: null success: null traits: - abjuration - primal trigger: Treerazer hits a creature, object, or spell effect with a weapon Strike or a defoliation attack. - action_cost: None critical_failure: null critical_success: null description: When Treerazer scores a critical hit with a melee attack, the target is stunned 2. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Staggering Strike range: null raw_description: '**Staggering Strike** When Treerazer scores a critical hit with a melee attack, the target is stunned 2.' requirements: null success: null traits: null trigger: null ranged: null rarity: Rare resistances: - amount: 20 type: acid - amount: 15 type: cold - amount: 15 type: fire - amount: 20 type: physical (except cold iron) ritual_lists: - dc: 49 misc: null name: Primal Rituals spell_groups: - heightened_level: null level: 5 spells: - frequency: null name: planar ally requirement: null - heightened_level: null level: 1 spells: - frequency: null name: abyssal pact requirement: null to_hit: null saves: fort: 42 fort_misc: null misc: +2 status to all saves vs. magic ref: 40 ref_misc: null will: 43 will_misc: null sense_abilities: null senses: - Perception +46 - darkvision - true seeing size: Huge skills: - bonus: 40 misc: null name: 'Acrobatics ' - bonus: 38 misc: null name: 'Arcana ' - bonus: 45 misc: null name: 'Athletics ' - bonus: 46 misc: null name: 'Intimidation ' - bonus: 49 misc: null name: 'Nature ' - bonus: 38 misc: null name: 'Occultism ' - bonus: 45 misc: null name: 'Religion ' - bonus: 40 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 312 page_stop: null speed: - amount: 60 type: Land - amount: 60 type: fly - amount: 40 type: swim - amount: 128 type: freedom of movement spell_lists: - dc: 49 misc: '' name: Primal Innate Spells spell_groups: - heightened_level: null level: 10 spells: - frequency: null name: horrid wilting requirement: null - frequency: null name: time stop requirement: null - frequency: null name: wall of thorns requirement: null - heightened_level: null level: 9 spells: - frequency: at will name: abyssal wrath requirement: null - frequency: at will name: dispel magic requirement: null - heightened_level: null level: 6 spells: - frequency: at will name: tangling creepers requirement: null - heightened_level: null level: 5 spells: - frequency: at will name: abyssal plague requirement: null - heightened_level: null level: 3 spells: - frequency: at will name: earthbind requirement: null - heightened_level: null level: 2 spells: - frequency: at will name: telekinetic maneuver requirement: null - heightened_level: 9 level: 0 spells: - frequency: null name: telekinetic projectile requirement: null - heightened_level: 8 level: -1 spells: - frequency: null name: true seeing requirement: null - heightened_level: 4 level: -1 spells: - frequency: null name: freedom of movement requirement: null to_hit: 43 traits: - Rare - CE - Huge - Amphibious - Demon - Fiend type: Creature weaknesses: - amount: 20 type: good