ability_mods: cha_mod: 8 con_mod: 6 dex_mod: 8 int_mod: 5 str_mod: 10 wis_mod: 7 ac: 43 ac_special: null alignment: NE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The tzitzimitl inverts the energy used in the triggering ability or spell, causing it to lose the positive trait and gain the negative trait, and changing all instances of positive energy or healing in the ability's description to negative energy. effects: null failure: null frequency: null full_description: null generic_description: null name: Light to Dark range: null raw_description: '**Light to Dark** [Reaction] (__divine__, __negative__) **Trigger** A creature uses an ability or spell with the positive trait within 120 feet of the tzitzimitl; **Effect** The tzitzimitl inverts the energy used in the triggering ability or spell, causing it to lose the positive trait and gain the negative trait, and changing all instances of positive energy or healing in the ability''s description to negative energy.' requirements: null success: null traits: - divine - negative trigger: A creature uses an ability or spell with the positive trait within 120 feet of the tzitzimitl description: 'Due to their affinity for darkness and apocalyptic terror, tzitzimitls are widely feared as harbingers of death and destruction. Some sages consider them to be instruments of the gods, called down to destroy worlds whose times have come, while others believe that tzitzimitls are exiles from a far-off civilization of spacefaring giants. The truth of their nature is likely even more disturbing. **__Recall Knowledge - Undead__ (__Religion__)**: DC 41' hp: 390 hp_misc: fast healing 15, negative healing immunities: - cold - death effects - disease - electricity - negative - paralyzed - poison - precision - unconscious items: null knowledge_checks: dc: 41 skills: - Religion languages: - Abyssal - Aklo - Celestial - Common level: 19 melee: - action_cost: One Action damage: formula: 6d8+10 type: slashing name: claw plus_damage: - formula: 3d8 type: electricity and drain life to_hit: 34 traits: - agile - magical - reach 20 feet name: Tzitzimitl perception: 32 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: When a tzitzimitl's claw Strike deals damages to a living creature, the tzitzimitl gains 20 temporary Hit Points, and the target must succeed at a DC 41 Fortitude save or become __drained 2__. Further damage dealt by a tzitzimitl's claw Strike increases the value of the drained condition by 2 on a failed save, to a maximum of __drained 10__. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Drain Life range: null raw_description: '**Drain Life** When a tzitzimitl''s claw Strike deals damages to a living creature, the tzitzimitl gains 20 temporary Hit Points, and the target must succeed at a DC 41 Fortitude save or become __drained 2__. Further damage dealt by a tzitzimitl''s claw Strike increases the value of the drained condition by 2 on a failed save, to a maximum of __drained 10__.' requirements: null success: null traits: null trigger: null - action_cost: One Action critical_failure: The creature takes 16d8 cold damage, is slowed 2 for 1 minute, and is doomed 1. critical_success: The creature takes 4d8 cold damage. description: null effect: The tzitzimitl is within 120 feet of an active __darkness__ spell effects: null failure: The creature takes 16d8 cold damage and is slowed 1 for 1 minute. frequency: null full_description: null generic_description: null name: Eclipse range: null raw_description: '**Eclipse** (__cold__, __occult__) **Requirements** The tzitzimitl is within 120 feet of an active __darkness__ spell; **Effect** The tzitzimitl drains the heat and warmth from the __darkness__ spell, and each creature within the spell''s area must attempt a DC 41 Fortitude save. **Critical Success** The creature takes 4d8 cold damage. **Success** The creature takes 8d8 cold damage and is __slowed 1__ for 1 round. **Failure** The creature takes 16d8 cold damage and is __slowed 1__ for 1 minute. **Critical Failure** The creature takes 16d8 cold damage, is __slowed 2__ for 1 minute, and is __doomed 1__.' requirements: null success: The creature takes 8d8 cold damage and is slowed 1 for 1 round. traits: - cold - occult trigger: null ranged: - action_cost: One Action damage: null name: eye beam plus_damage: null to_hit: 34 traits: - range 100 feet rarity: Uncommon resistances: - amount: 15 type: cold - amount: 15 type: fire - amount: 15 type: physical (except bludgeoning) ritual_lists: - dc: 38 misc: null name: Occult Rituals spell_groups: - heightened_level: null level: 9 spells: - frequency: null name: create undead requirement: null - frequency: null name: imprisonment requirement: null to_hit: null saves: fort: 29 fort_misc: null misc: null ref: 32 ref_misc: null will: 35 will_misc: null sense_abilities: null senses: - Perception +32 - darkvision - true seeing size: Gargantuan skills: - bonus: 33 misc: null name: 'Acrobatics ' - bonus: 37 misc: null name: 'Arcana ' - bonus: 33 misc: null name: 'Athletics ' - bonus: 37 misc: null name: 'Nature ' - bonus: 37 misc: null name: 'Occultism ' - bonus: 40 misc: null name: 'Religion ' source: - abbr: 'Pathfinder #150: Broken Promises' page_start: 82 page_stop: null speed: - amount: 50 type: Land - amount: 60 type: fly spell_lists: - dc: 38 misc: null name: Occult Innate Spells spell_groups: - heightened_level: null level: 9 spells: - frequency: null name: teleport requirement: null - frequency: null name: wail of the banshee requirement: null - heightened_level: null level: 7 spells: - frequency: null name: eclipse burst requirement: null - frequency: x3 name: teleport requirement: null - heightened_level: null level: 5 spells: - frequency: null name: abyssal plague requirement: null - heightened_level: null level: 4 spells: - frequency: x3 name: darkness requirement: null - heightened_level: null level: 3 spells: - frequency: x3 name: haste requirement: null - heightened_level: 9 level: 0 spells: - frequency: null name: detect magic requirement: null - heightened_level: 6 level: -1 spells: - frequency: null name: true seeing requirement: null to_hit: null traits: - Uncommon - NE - Gargantuan - Electricity - Undead type: Creature weaknesses: - amount: 15 type: good