ability_mods: cha_mod: 8 con_mod: 8 dex_mod: 6 int_mod: 6 str_mod: 8 wis_mod: 10 ac: 45 ac_special: null alignment: CG automatic_abilities: null description: 'Veranallias represent the freedom of life to grow, change, and adapt. They rarely interact directly with non-azatas, as most other beings find their nature hard to comprehend, but those who secure their aid find them powerful allies. The lower half of a veranallia''s body is made of vegetation that constantly repeats a dizzying cycle of sprouting, blooming, thriving, and wilting. The upper half of their body appears as that of a humanoid of any gender—it is rare for a veranallia to remain consistent in their gender for more than a few seasons at a time. Veranallias transform the landscape in their wake, bringing creation and destruction alike. The world around them overflows with an abundance of vegetation, with plenty of food for nearby animals, and when they bring destruction, they do so without cruelty, as it is sometimes necessary to make room for new life. They trigger forest fires in woodlands before dry brush piles up to dangerous levels, and bring bitter winters to areas plagued with parasites that thrive in hot weather. **__Recall Knowledge - Celestial__ (__Religion__)**: DC 40' hp: 475 hp_misc: null immunities: null items: - +3 greater striking sickle knowledge_checks: dc: 40 skills: - Religion languages: - Celestial - Draconic - Infernal - speak with animals - speak with plants - tongues level: 20 melee: - action_cost: One Action damage: formula: 3d4+16 type: slashing name: sickle plus_damage: - formula: 4d6 type: cold and 1d6 good to_hit: 39 traits: - agile - finesse - trip - action_cost: One Action damage: formula: 4d12+16 type: bludgeoning name: vine plus_damage: - formula: 1d6 type: good and Improved Grab to_hit: 39 traits: - reach 20 feet name: Veranallia perception: 38 proactive_abilities: - action_cost: Three Actions critical_failure: null critical_success: null description: null effect: The veranallia dramatically alters weather patterns in the surrounding area, producing any of the results of a successful 9th-level __control weather__ ritual. effects: null failure: null frequency: three times per day full_description: null generic_description: null name: Alter Weather range: null raw_description: '**Alter Weather** [Three Actions] **Frequency **three times per day; **Effect **The veranallia dramatically alters weather patterns in the surrounding area, producing any of the results of a successful 9th-level __control weather__ ritual.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: null effect: The veranallia spends a minute to encase a creature that has been dead for no more than a year in a cocoon. After 24 hours, the creature is restored to life, and the cocoon explodes in a shower of colorful blossoms. If the veranallia's chooses, Rebirth can change the creature's ancestry or heritage, typically into an aasimar. effects: null failure: null frequency: once per day full_description: null generic_description: null name: Rebirth range: null raw_description: '**Rebirth** (__divine__, __necromancy__) **Frequency **once per day; **Effect **The veranallia spends a minute to encase a creature that has been dead for no more than a year in a cocoon. After 24 hours, the creature is restored to life, and the cocoon explodes in a shower of colorful blossoms. If the veranallia''s chooses, Rebirth can change the creature''s ancestry or heritage, typically into an aasimar.' requirements: null success: null traits: - divine - necromancy trigger: null ranged: null rarity: Common resistances: - amount: 20 type: fire - amount: 20 type: cold ritual_lists: - dc: 42 misc: also has Reincarnate; spell not out yet at time of printing name: Rituals spell_groups: - heightened_level: null level: 6 spells: - frequency: null name: awaken animal requirement: null - frequency: null name: commune with nature requirement: null - frequency: null name: primal call requirement: null - heightened_level: null level: 4 spells: - frequency: null name: blight requirement: null - frequency: null name: plant growth requirement: null - heightened_level: null level: 2 spells: - frequency: null name: consecrate requirement: null to_hit: null saves: fort: 36 fort_misc: null misc: null ref: 34 ref_misc: null will: 38 will_misc: null sense_abilities: null senses: - Perception +38 - darkvision - tremorsense (imprecise) 120 feet size: Medium skills: - bonus: 34 misc: null name: 'Athletics ' - bonus: 36 misc: null name: 'Deception ' - bonus: 38 misc: null name: 'Diplomacy ' - bonus: 36 misc: null name: 'Elysium Lore ' - bonus: 36 misc: null name: 'Intimidation ' - bonus: 36 misc: null name: 'Medicine ' - bonus: 34 misc: null name: 'Nature ' - bonus: 38 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 31 page_stop: null speed: - amount: 40 type: Land - amount: 40 type: fly spell_lists: - dc: 42 misc: '' name: Divine Innate Spells spell_groups: - heightened_level: null level: 10 spells: - frequency: null name: cataclysm requirement: null - frequency: once per year name: primal phenomenon requirement: null - frequency: null name: revival requirement: null - heightened_level: null level: 9 spells: - frequency: null name: nature's enmity requirement: null - frequency: ×3 name: regenerate requirement: null - frequency: null name: storm of vengeance requirement: null - frequency: at will name: tree stride requirement: null - heightened_level: null level: 8 spells: - frequency: at will name: polar ray requirement: null - frequency: at will name: sunburst requirement: null - heightened_level: null level: 6 spells: - frequency: at will name: baleful polymorph requirement: null - frequency: at will name: tangling creepers requirement: null - heightened_level: 9 level: -1 spells: - frequency: null name: endure elements requirement: null - frequency: null name: speak with animals requirement: null - frequency: null name: speak with plants requirement: null - frequency: null name: tongues requirement: null to_hit: 32 traits: - CG - Medium - Azata - Celestial type: Creature weaknesses: - amount: 20 type: cold iron - amount: 20 type: evil