ability_mods: cha_mod: 5 con_mod: 7 dex_mod: 5 int_mod: -1 str_mod: 9 wis_mod: 5 ac: 37 ac_special: null alignment: NE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. - action_cost: None critical_failure: The creature is frightened 4. critical_success: The creature is unaffected by the presence. description: 100 feet, DC 35 effect: null effects: null failure: The creature is frightened 2. frequency: null full_description: null generic_description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. name: Frightful Presence range: null raw_description: '**Frightful Presence** 100 feet, DC 35 A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is frightened 1. Failure The creature is frightened 2. Critical Success The creature is frightened 4.' requirements: null success: The creature is frightened 1. traits: - aura - emotion - fear - mental trigger: null description: 'A warsworn is an animate mass of corpses composed of dozens, sometimes even hundreds, of victims of battle. They are formed by deities of undeath or war or, rarely, spontaneously manifest from the devastation of an especially horrendous battle. **__Recall Knowledge - Undead__ (__Religion__)**: DC 37' hp: 350 hp_misc: negative healing immunities: - death effects - disease - paralyze - poison - unconscious items: null knowledge_checks: dc: 37 skills: - Religion languages: - Common - (can't speak any language) level: 16 melee: - action_cost: One Action damage: formula: 4d12+9 type: bludgeoning name: corpse wave plus_damage: - formula: null type: energy drain to_hit: 32 traits: - magical - action_cost: One Action damage: null name: animated weapon plus_damage: null to_hit: 30 traits: - agile - magical - reach 100 feet - versatile B - versatile P name: Warsworn perception: 27 proactive_abilities: - action_cost: Free Action critical_failure: null critical_success: null description: null effect: The warsworn absorbs the dying creature into itself, instantly killing the creature and healing the warsworn for a number of Hit Points equal to the creature's level. As long as the warsworn still exists, absorbed creatures can't be resurrected except by wish or a similarly powerful effect. effects: null failure: null frequency: null full_description: null generic_description: null name: Absorb range: null raw_description: '**Absorb** [Free Action] (__death__, __divine__, __necromancy__) **Trigger** The warsworn moves into a dying creature''s space. **Effect** The warsworn absorbs the dying creature into itself, instantly killing the creature and healing the warsworn for a number of Hit Points equal to the creature''s level. As long as the warsworn still exists, absorbed creatures can''t be resurrected except by wish or a similarly powerful effect.' requirements: null success: null traits: - death - divine - necromancy trigger: The warsworn moves into a dying creature's space. - action_cost: None critical_failure: null critical_success: null description: The warsworn assumes control of unattended weapons within 100 feet, forcing them to levitate around it. The warsworn can telekinetically wield these weapons to make melee Strikes with a reach of 100 feet. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Animated Weapons range: null raw_description: '**Animated Weapons** (__divine__, __evocation__) The warsworn assumes control of unattended weapons within 100 feet, forcing them to levitate around it. The warsworn can telekinetically wield these weapons to make melee Strikes with a reach of 100 feet.' requirements: null success: null traits: - divine - evocation trigger: null - action_cost: None critical_failure: null critical_success: null description: When a warsworn hits with a corpse wave Strike or damages a creature with Trample, the target must succeed at a DC 35 Fortitude save or become drained 2 and doomed 1. On a critical success, the target becomes temporarily immune to the warsworn's energy drain for 24 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Energy Drain range: null raw_description: '**Energy Drain** (__divine__, __necromancy__) When a warsworn hits with a corpse wave Strike or damages a creature with Trample, the target must succeed at a DC 35 Fortitude save or become drained 2 and doomed 1. On a critical success, the target becomes temporarily immune to the warsworn''s energy drain for 24 hours.' requirements: null success: null traits: - divine - necromancy trigger: null - action_cost: None critical_failure: null critical_success: null description: A creature hit by a warsworn's scrap ball Strike must attempt a DC 37 Reflex save. On a failure, the target falls prone; if the target was airborne, it falls up to 120 feet, taking damage from the fall and landing prone if the descent brings it to the ground. On a critical failure, the target is also held under a pile of scrap (DC 37 to Escape). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Plummet range: null raw_description: '**Plummet** A creature hit by a warsworn''s scrap ball Strike must attempt a DC 37 Reflex save. On a failure, the target falls prone; if the target was airborne, it falls up to 120 feet, taking damage from the fall and landing prone if the descent brings it to the ground. On a critical failure, the target is also held under a pile of scrap (DC 37 to Escape).' requirements: null success: null traits: null trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Huge or smaller, corpse wave, DC 37 effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Trample range: null raw_description: '**Trample** [Three Actions] Huge or smaller, corpse wave, DC 37' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 4d12+9 type: bludgeoning name: scrap ball plus_damage: - formula: null type: plummet to_hit: 28 traits: - magical - range increment 100 feet rarity: Uncommon resistances: null ritual_lists: null saves: fort: 29 fort_misc: null misc: +1 status to all saves vs. positive ref: 25 ref_misc: null will: 27 will_misc: null sense_abilities: null senses: - Perception +27 - darkvision size: Gargantuan skills: - bonus: 33 misc: null name: 'Athletics ' source: - abbr: Bestiary page_start: 323 page_stop: null speed: - amount: 30 type: Land spell_lists: null traits: - Uncommon - NE - Gargantuan - Undead type: Creature weaknesses: null