ability_mods: cha_mod: -1 con_mod: 3 dex_mod: 3 int_mod: 0 str_mod: 4 wis_mod: 3 ac: 21 ac_special: null alignment: NE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'These ferocious werecreatures stalk prey with the cunning and skill of a true apex predator. Weretigers typically view all life as a potential meal. Powerful nocturnal hunters with excellent senses that help them ambush prey, weretigers are adaptable to an extreme range of environments. However, weretigers living in densely populated cities (potentially as courtesans, assassins, or guild leaders) often struggle to suppress their killer instincts, becoming overwhelmed by the urge to hunt. They prefer to wear loose-fitting clothing and rely on their claws and jaws in a fight. **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 19 **__Recall Knowledge - Humanoid__ (__Society__)**: DC 19' hp: 75 hp_misc: null immunities: null items: null knowledge_checks: dc: 19 skills: - Arcana - Nature - Society languages: - Common - tiger empathy level: 4 melee: - action_cost: One Action damage: formula: 2d6+7 type: piercing name: jaws plus_damage: - formula: null type: curse of the weretiger and Grab to_hit: 14 traits: null - action_cost: One Action damage: formula: 2d4+7 type: slashing name: claw plus_damage: null to_hit: 14 traits: - agile name: Weretiger perception: 11 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 'The werecreature changes into their humanoid, hybrid, or animal shape. Each shape has a specific, persistent appearance. A true werecreature''s natural form is their hybrid shape. In humanoid shape, the werecreature uses their original humanoid size, loses their jaws and claw Strikes, and gains a melee fist Strike that deals bludgeoning damage equal to the slashing damage dealt by their claw. In animal shape, their Speed and size change to that of the animal, they gain any special Strike effects of the animal that they didn''t already have (such as __Grab__), and they lose their weapon Strikes. Human with fist +14 for 1d4+7 bludgeoning, or __tiger__ with Speed 30 feet and Wrestle.' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Change Shape range: null raw_description: '**Change Shape** (__concentrate__, __polymorph__, __primal__, __transmutation__) The werecreature changes into their humanoid, hybrid, or animal shape. Each shape has a specific, persistent appearance. A true werecreature''s natural form is their hybrid shape. In humanoid shape, the werecreature uses their original humanoid size, loses their jaws and claw Strikes, and gains a melee fist Strike that deals bludgeoning damage equal to the slashing damage dealt by their claw. In animal shape, their Speed and size change to that of the animal, they gain any special Strike effects of the animal that they didn''t already have (such as __Grab__), and they lose their weapon Strikes. Human with fist +14 for 1d4+7 bludgeoning, or __tiger__ with Speed 30 feet and Wrestle.' requirements: null success: null traits: - concentrate - polymorph - primal - transmutation trigger: null - action_cost: None critical_failure: null critical_success: null description: This curse affects only __humanoids__; **Saving Throw** DC 21 Fortitude. On each full moon, the cursed creature must succeed at another Fortitude save or turn into the same kind of werecreature until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling unconscious until dawn. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Curse of the Weretiger range: null raw_description: '**Curse of the Weretiger** (__curse__, __necromancy__, __primal__) This curse affects only __humanoids__; **Saving Throw** DC 21 Fortitude. On each full moon, the cursed creature must succeed at another Fortitude save or turn into the same kind of werecreature until dawn. The creature is under the GM''s control and goes on a rampage for half the night before falling unconscious until dawn.' requirements: null success: null traits: - curse - necromancy - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: When a full moon appears in the night sky, the werecreature must enter hybrid form, can't Change Shape thereafter, becomes one size larger, increases their reach by 5 feet, and increases the damage of their jaws Strike by 2. When the moon sets or the sun rises, the werecreature returns to humanoid form and is __fatigued__ for 2d4 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Moon Frenzy range: null raw_description: '**Moon Frenzy** (__polymorph__, __primal__, __transmutation__) When a full moon appears in the night sky, the werecreature must enter hybrid form, can''t Change Shape thereafter, becomes one size larger, increases their reach by 5 feet, and increases the damage of their jaws Strike by 2. When the moon sets or the sun rises, the werecreature returns to humanoid form and is __fatigued__ for 2d4 hours.' requirements: null success: null traits: - polymorph - primal - transmutation trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The weretiger Strides and makes a Strike at the end of that movement. If the weretiger began this action __hidden__, they remain hidden until after this ability's Strike. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Pounce range: null raw_description: '**Pounce** The weretiger Strides and makes a Strike at the end of that movement. If the weretiger began this action __hidden__, they remain hidden until after this ability''s Strike.' requirements: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: claw effect: The monster automatically deals that Strike's damage again to the enemy. effects: null failure: null frequency: null full_description: null generic_description: null name: Rend range: null raw_description: A Rend entry lists a Strike the monster has. **Requirements** The monster hit the same enemy with two consecutive Strikes of the listed type in the same round. **Effect** The monster automatically deals that Strike's damage again to the enemy. requirements: The monster hit the same enemy with two consecutive Strikes of the listed type in the same round. success: null traits: null trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 11 fort_misc: null misc: null ref: 13 ref_misc: null will: 9 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: The weretiger can communicate with felines. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Tiger Empathy range: null raw_description: '**Tiger Empathy** (__divination__, __primal__) The weretiger can communicate with felines.' requirements: null success: null traits: - divination - primal trigger: null senses: - Perception +11 - low-light vision - scent (imprecise) 30 feet size: Medium skills: - bonus: 11 misc: null name: 'Acrobatics ' - bonus: 12 misc: null name: 'Athletics ' - bonus: 7 misc: null name: 'Deception ' - bonus: 10 misc: null name: 'Society ' - bonus: 11 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 291 page_stop: null speed: - amount: 25 type: Land spell_lists: null traits: - NE - Medium - Beast - Human - Humanoid - Werecreature type: Creature weaknesses: - amount: 5 type: silver