ability_mods: cha_mod: 1 con_mod: 2 dex_mod: 1 int_mod: -1 str_mod: 4 wis_mod: 2 ac: 20 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 30 feet. A creature that enters the area must attempt a DC 19 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a -5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Stench range: null raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that enters the area must attempt a DC 19 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a -5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths'' stenches for 1 minute.' requirements: null success: null traits: - aura - olfactory trigger: null description: 'Xulgath leaders are usually the strongest, most violent members of a community—although in some cases, particularly in larger groups, xulgath tribes are led by powerful demon cultists or other monsters who seek to use the xulgaths as servants or slaves. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 44 hp_misc: null immunities: null items: - breastplate - greataxe - javelin (4) knowledge_checks: dc: 18 skills: - Society languages: - Draconic - Undercommon level: 3 melee: - action_cost: One Action damage: formula: 1d10+6 type: slashing name: greataxe plus_damage: - formula: null type: Weakening Strike to_hit: 11 traits: - sweep - action_cost: One Action damage: formula: 1d6+6 type: piercing name: jaws plus_damage: - formula: null type: Weakening Strike to_hit: 11 traits: null - action_cost: One Action damage: formula: 1d4+6 type: slashing name: claw plus_damage: null to_hit: 11 traits: - agile name: Xulgath Leader perception: 9 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The target must succeed at a DC 20 Fortitude save or become __enfeebled 1__ (or __enfeebled 2__ on a critical hit) for 1 round. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Weakening Strike range: null raw_description: '**Weakening Strike** The target must succeed at a DC 20 Fortitude save or become __enfeebled 1__ (or __enfeebled 2__ on a critical hit) for 1 round.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d6+4 type: piercing name: javelin plus_damage: null to_hit: 8 traits: - thrown 30 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 9 fort_misc: null misc: null ref: 6 ref_misc: null will: 9 will_misc: null sense_abilities: null senses: - Perception +9 - darkvision size: Medium skills: - bonus: 11 misc: null name: 'Athletics ' - bonus: 6 misc: null name: 'Intimidation ' - bonus: 6 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 337 page_stop: null speed: - amount: 25 type: Land spell_lists: null traits: - CE - Medium - Humanoid - Xulgath type: Creature weaknesses: null