ability_mods: cha_mod: 0 con_mod: 3 dex_mod: 2 int_mod: -1 str_mod: 4 wis_mod: 1 ac: 16 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 30 feet. A creature that enters the area must attempt a DC 16 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a -5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Stench range: null raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that enters the area must attempt a DC 16 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a -5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths'' stenches for 1 minute.' requirements: null success: null traits: - aura - olfactory trigger: null description: 'Xulgath warriors strike with fury and eager cruelty, always ready for the next fight. The taking of prizes from battle—including weapons and items stolen from defeated foes along with grislier trophies harvested from fallen victims'' flesh—is a popular pursuit among these vicious reptiles, and those whose armor and scales are most adorned are awarded the greatest respect (and perhaps fear) from their kin. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 21 hp_misc: null immunities: null items: - club - javelin (3) knowledge_checks: dc: 15 skills: - Society languages: - Draconic - Undercommon level: 1 melee: - action_cost: One Action damage: formula: 1d6+4 type: bludgeoning name: club plus_damage: null to_hit: 9 traits: null - action_cost: One Action damage: formula: 1d6+4 type: piercing name: jaws plus_damage: null to_hit: 9 traits: null - action_cost: One Action damage: formula: 1d4+4 type: slashing name: claw plus_damage: null to_hit: 9 traits: - agile name: Xulgath Warrior perception: 6 proactive_abilities: null ranged: - action_cost: One Action damage: formula: 1d6+4 type: bludgeoning name: club plus_damage: null to_hit: 7 traits: - thrown 10 feet - action_cost: One Action damage: formula: 1d6+4 type: piercing name: javelin plus_damage: null to_hit: 7 traits: - thrown 30 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 8 fort_misc: null misc: null ref: 7 ref_misc: null will: 4 will_misc: null sense_abilities: null senses: - Perception +6 - darkvision size: Medium skills: - bonus: 7 misc: null name: 'Athletics ' - bonus: 5 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 336 page_stop: null speed: - amount: 25 type: Land spell_lists: null traits: - CE - Medium - Humanoid - Xulgath type: Creature weaknesses: null