ability_mods: cha_mod: 4 con_mod: 4 dex_mod: 2 int_mod: 2 str_mod: 6 wis_mod: 2 ac: 27 ac_special: null alignment: LN automatic_abilities: - action_cost: None critical_failure: The creature is frightened 4. critical_success: The creature is unaffected by the presence. description: 90 feet, DC 24 effect: null effects: null failure: The creature is frightened 2. frequency: null full_description: null generic_description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. name: Frightful Presence range: null raw_description: '**Frightful Presence** 90 feet, DC 24 A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is frightened 1. Failure The creature is frightened 2. Critical Success The creature is frightened 4.' requirements: null success: The creature is frightened 1. traits: - aura - emotion - fear - mental trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The dragon spits a glob of caustic salt water at the creature. The creature takes 3d6 acid damage (DC 26 basic Reflex save). On a failure, the concentrate action is disrupted. effects: null failure: null frequency: null full_description: null generic_description: null name: Brine Spit range: null raw_description: '**Brine Spit [Reaction]** **Trigger **A creature the brine dragon observes within 30 feet uses a __concentrate__ action; **Effect **The dragon spits a glob of caustic salt water at the creature. The creature takes 3d6 acid damage (DC 26 basic Reflex save). On a failure, the concentrate action is disrupted.' requirements: null success: null traits: null trigger: A creature the brine dragon observes within 30 feet uses a __concentrate__ action description: 'Brine dragons are usually blue-green in color, with shiny scales, crests that help them glide through the water, and sweeping neck frills. They care little for either good or evil. As they are both opinionated and willing to impose their sense of order on others, many brine dragons eventually seek to rule over a meticulously crafted community. These communities are orderly and well-planned, with rigid standards of courtesy and unchanging laws set down by the dragon themself. A settlement seeded by a brine dragon can be made of members of almost any ancestry, but the most common inhabitants are humans, merfolk, tengus, or sahuagin. Depending on the dragon''s personality, their community members might view their brine dragon ruler as anything from a benevolent force of order to a fearful tyrant. Regardless, the typical brine dragon has little patience for kindness or philanthropy, and the strength and health of their settlement as a whole are of greater concern than individuals'' well-being. A notable exception to this dispassion rises when an outside force encroaches on their lands. In these cases, the brine dragon is quick to step in and aid in the defense of their community. Although brine dragons enjoy cultivating settlements, they rarely make their lairs within the city limits, instead preferring to dwell in sea caves or cliffside grottoes overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate and display their gathered wealth in a place where they feel safe spreading out their treasures. Brine dragon hoards often consist of a mix of offerings and taxes paid by those they rule over and strange discoveries salvaged from sunken ships. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 26 **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 26' hp: 142 hp_misc: null immunities: - acid - paralyzed - sleep items: null knowledge_checks: dc: 26 skills: - Arcana - Nature languages: - Aquan - Common - Draconic level: 8 melee: - action_cost: One Action damage: formula: 2d10+8 type: piercing name: jaws plus_damage: - formula: 2d4 type: acid to_hit: 20 traits: - acid - reach 10 feet - action_cost: One Action damage: formula: 2d8+8 type: slashing name: claw plus_damage: null to_hit: 20 traits: - agile - action_cost: One Action damage: formula: 2d12+8 type: bludgeoning name: tail plus_damage: null to_hit: 18 traits: - reach 15 feet - action_cost: One Action damage: formula: 1d12+8 type: piercing name: wing plus_damage: null to_hit: 18 traits: - agile - reach 10 feet name: Young Brine Dragon perception: 16 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon breathes a spray of acidic salt water that deals 9d6 acid damage in an 80-foot line (DC 26 basic Reflex save). They can't use Breath Weapon again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__) The dragon breathes a spray of acidic salt water that deals 9d6 acid damage in an 80-foot line (DC 26 basic Reflex save). They can''t use Breath Weapon again for 1d4 rounds.' requirements: null success: null traits: - acid - evocation - primal trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon makes two claw Strikes and one wing Strike in any order. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes and one wing Strike in any order.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Draconic Momentum range: null raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.' requirements: null success: null traits: null trigger: null ranged: null rarity: Uncommon resistances: null ritual_lists: null saves: fort: 18 fort_misc: null misc: null ref: 16 ref_misc: null will: 16 will_misc: null sense_abilities: null senses: - Perception +16 - darkvision - scent (imprecise) 60 feet size: Large skills: - bonus: 14 misc: null name: 'Acrobatics ' - bonus: 18 misc: null name: 'Athletics ' - bonus: 18 misc: null name: 'Deception ' - bonus: 18 misc: null name: 'Intimidation ' - bonus: 16 misc: null name: 'Nature ' - bonus: 16 misc: null name: 'Society ' - bonus: 14 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 87 page_stop: null speed: - amount: 30 type: Land - amount: 100 type: fly - amount: 50 type: swim spell_lists: - dc: 26 misc: '' name: Primal Innate Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: null name: obscuring mist requirement: null - heightened_level: null level: 1 spells: - frequency: ×2 name: hydraulic push requirement: null to_hit: 18 traits: - Uncommon - LN - Large - Amphibious - Dragon - Elemental - Water type: Creature weaknesses: null