ability_mods: cha_mod: 3 con_mod: 7 dex_mod: 3 int_mod: -1 str_mod: 7 wis_mod: 4 ac: 33 ac_special: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: An athach gains an extra reaction at the start of each of its turns that it can use only to make an Attack of Opportunity with its claw. It can't use more than one Attack of Opportunity triggered by the same action. effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. - action_cost: Reaction critical_failure: null critical_success: null description: null effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Catch Rock range: null raw_description: '**__Catch Rock__ [Reaction]**' requirements: null success: null traits: null trigger: null description: 'The towering and brutish giants known as athaches are reviled for both their monstrosity and their cruelty. Beyond an athach''s filthy habits, this giant is made stranger by the gangly third arm that protrudes from their torso and ends in a twitching, long-fingered claw. Huge, tusk-like fangs descend from an athach''s upper jaw and prop their mouth open, leaking long strands of viscous drool that is itself is a toxic venom and coats the athach''s fangs. Athachs despise civilization almost as much as they despise their own kind, and they delight in committing sadistic acts and terrorizing victims. An athach does not keep a traditional territory of their own, but rather wanders the hinterlands of settled territories until they find a suitably easy settlement of smaller humanoids to target. Once the athach has chosen their target, the giant establishes a hidden lair in a location like an abandoned farmhouse or cave, and from there they launch their reign of torment. After a few weeks of harassing, capturing, and torturing victims, the athach bores of their games. The giant then goes on a final rampage, destroying every dwelling and eating every creature they can find. Sometimes, the giant allows a survivor or two to escape, forcing these terrified victims to spend the rest of their lives spreading word of the athach''s fearsomeness. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 30' hp: 250 hp_misc: null immunities: null items: null languages: - Jotun level: 12 melee: - action_cost: One Action damage: formula: 3d12+13 type: bludgeoning name: fist plus_damage: null to_hit: 25 traits: - reach 10 feet - action_cost: One Action damage: formula: 3d8+13 type: piercing name: jaws plus_damage: - formula: null type: athach venom to_hit: 25 traits: null - action_cost: One Action damage: formula: 3d8+13 type: slashing name: claw plus_damage: null to_hit: 25 traits: - agile name: Athach perception: 22 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 32 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and __enfeebled 1__; **Stage 2** 2d6 poison damage and enfeebled 2; **Stage 3** 2d6 poison damage and enfeebled 3' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Athach Venom range: null raw_description: '**Athach Venom** (__poison__) **Saving Throw** DC 32 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage and __enfeebled 1__; **Stage 2** 2d6 poison damage and enfeebled 2; **Stage 3** 2d6 poison damage and enfeebled 3' requirements: null success: null traits: - poison trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The athach makes a claw Strike with no multiple attack penalty against the creature it hit with its fist Strikes. This claw attack does not increase the athach's multiple attack penalty. effects: null failure: null frequency: null full_description: null generic_description: null name: Swift Claw range: null raw_description: '**Swift Claw** [Reaction] **Trigger **The athach hits a creature with two fist Strikes; **Effect **The athach makes a claw Strike with no multiple attack penalty against the creature it hit with its fist Strikes. This claw attack does not increase the athach''s multiple attack penalty.' requirements: null success: null traits: null trigger: The athach hits a creature with two fist Strikes - action_cost: One Action critical_failure: null critical_success: null description: '' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Throw Rock range: null raw_description: '**__Throw Rock__** ' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 3d8+13 type: bludgeoning name: rock plus_damage: null to_hit: 25 traits: - brutal - range increment 120 feet rarity: Common resistances: null ritual_lists: null saves: fort: 25 fort_misc: null misc: null ref: 20 ref_misc: null will: 21 will_misc: null sense_abilities: null senses: - Perception +22 - darkvision size: Huge skills: - bonus: 25 misc: null name: 'Athletics ' - bonus: 21 misc: null name: 'Intimidation ' source: - abbr: Bestiary 2 page_start: 27 page_stop: null speed: - amount: 40 type: Land spell_lists: null traits: - CE - Huge - Giant - Humanoid type: Creature weaknesses: - amount: 10 type: cold iron