ability_mods: cha_mod: 1 con_mod: 4 dex_mod: 2 int_mod: -2 str_mod: 4 wis_mod: 2 ac: 22 ac_special: null alignment: LE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Barbazus, known also as bearded devils or infantry devils, are murderous fiends who satiate their lust for annihilation by serving as the foot soldiers of Hell''s armies, often leading hordes of lesser devils such as imps and lemures into battle. Bearded devils wield serrated glaives to inflict jagged gashes that resist healing magic, resulting in tremendous blood loss. When enemies come too close, bearded devils strike with the spines of their wriggling beards to deliver a wretched contagion called Avernal fever, savoring the sight of their victim''s strength being slowly devoured from within. Barbazus can be found savagely indulging the whims of evil infernal lords from all layers of Hell, rejoicing as they disseminate murder, misery, and anguish as they see fit. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 20' hp: 60 hp_misc: null immunities: - fire items: - glaive languages: - Celestial - Common - Draconic - Infernal - telepathy 100 feet level: 5 melee: - action_cost: One Action damage: formula: 1d8+7 type: slashing name: glaive plus_damage: - formula: 2d6 type: evil and infernal wound to_hit: 15 traits: - deadly 1d8 - evil - forceful - magical - reach 10 feet - action_cost: One Action damage: formula: 2d6+7 type: slashing name: claw plus_damage: - formula: 1d6 type: evil to_hit: 15 traits: - agile - evil - magical - action_cost: One Action damage: formula: 1d6+7 type: piercing name: beard plus_damage: - formula: null type: Avernal fever to_hit: 15 traits: - magical name: Barbazu perception: 13 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 23 Fortitude; **Stage 1** carrier with no ill effect (1 day); **Stage 2** __enfeebled 1__ (1 day); **Stage 3** __enfeebled 2__ (1 day)' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Avernal Fever range: null raw_description: '**Avernal Fever** (__disease__) **Saving Throw** DC 23 Fortitude; **Stage 1** carrier with no ill effect (1 day); **Stage 2** __enfeebled 1__ (1 day); **Stage 3** __enfeebled 2__ (1 day)' requirements: null success: null traits: - disease trigger: null - action_cost: None critical_failure: null critical_success: null description: 'A bearded devil''s glaive Strike also deals 1d6 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Infernal Wound range: null raw_description: '**Infernal Wound** (__divine__, __necromancy__) A bearded devil''s glaive Strike also deals 1d6 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 5. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.' requirements: null success: null traits: - divine - necromancy trigger: null - action_cost: Free Action critical_failure: null critical_success: null description: null effect: The devil moves the creature 5 feet in any direction. The destination square must be within reach of the devil's glaive. This movement doesn't trigger reactions. effects: null failure: null frequency: null full_description: null generic_description: null name: Reposition range: null raw_description: '**Reposition** [Free Action] **Trigger** The devil hits a creature with a glaive Strike. **Effect** The devil moves the creature 5 feet in any direction. The destination square must be within reach of the devil''s glaive. This movement doesn''t trigger reactions.' requirements: null success: null traits: null trigger: The devil hits a creature with a glaive Strike. - action_cost: One Action critical_failure: null critical_success: null description: null effect: The barbazu makes a beard Strike. This Strike ignores their multiple attack penalty and doesn't count toward that penalty. effects: null failure: null frequency: once per round. full_description: null generic_description: null name: Wriggling Beard range: null raw_description: '**Wriggling Beard** **Frequency** once per round. **Effect** The barbazu makes a beard Strike. This Strike ignores their multiple attack penalty and doesn''t count toward that penalty.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: 5 type: physical (except silver) - amount: 10 type: poison ritual_lists: - dc: 19 misc: null name: Rituals spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: infernal pact requirement: null to_hit: null saves: fort: 15 fort_misc: null misc: +1 status to all saves vs. magic ref: 11 ref_misc: null will: 11 will_misc: null sense_abilities: null senses: - Perception +13 - greater darkvision size: Medium skills: - bonus: 11 misc: null name: 'Acrobatics ' - bonus: 13 misc: null name: 'Athletics ' - bonus: 10 misc: null name: 'Intimidation ' - bonus: 11 misc: null name: 'Religion ' - bonus: 11 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 88 page_stop: null speed: - amount: 35 type: Land spell_lists: - dc: 19 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 5 spells: - frequency: null name: dimension door requirement: null - heightened_level: null level: 4 spells: - frequency: at will name: dimension door requirement: null to_hit: null traits: - LE - Medium - Devil - Fiend type: Creature weaknesses: - amount: 5 type: good