ability_mods: cha_mod: 4 con_mod: 5 dex_mod: 4 int_mod: -2 str_mod: 7 wis_mod: 2 ac: 35 ac_special: null alignment: LN automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A calikang gains a circumstance bonus to its AC equal to the number of its hands that aren't wielding weapons, to a maximum of +4 (this bonus is already factored into this calikang's stats). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Defensive Stance range: null raw_description: '**Defensive Stance** A calikang gains a circumstance bonus to its AC equal to the number of its hands that aren''t wielding weapons, to a maximum of +4 (this bonus is already factored into this calikang''s stats).' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: Whenever the calikang is hit by an electricity spell or rolls a successful save against a spell that deals energy damage, it absorbs the energy. This heals the calikang for an amount of HP equal to quadruple the spell's level, and recharges its Breath Weapon. A calikang can't absorb its own spells this way. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Energy Conversion range: null raw_description: '**Energy Conversion** (__abjuration__, __arcane__) Whenever the calikang is hit by an electricity spell or rolls a successful save against a spell that deals energy damage, it absorbs the energy. This heals the calikang for an amount of HP equal to quadruple the spell''s level, and recharges its Breath Weapon. A calikang can''t absorb its own spells this way.' requirements: null success: null traits: - abjuration - arcane trigger: null description: 'The calikangs are giant blue-skinned, six-armed guardians of ancient tombs and treasuries. Their unique physiologies enable them to absorb and manipulate electrical magic, as well as other energies. A calikang can live for 200 years—though it may further extend its life via suspended animation. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 32' hp: 235 hp_misc: null immunities: - electricity items: - +1 striking longsword (2) languages: - Common - Jotun level: 12 melee: - action_cost: One Action damage: formula: 2d8+15 type: slashing name: longsword plus_damage: null to_hit: 28 traits: - magical - reach 10 feet - versatile P - action_cost: One Action damage: formula: 3d8+13 type: bludgeoning name: fist plus_damage: null to_hit: 25 traits: - agile - reach 10 feet - nonlethal name: Calikang perception: 20 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: 'The calikang breathes a blast of energy that deals 13d6 energy damage to all creatures in a 60-foot line (DC 28 basic Reflex save). The calikang can choose the damage type each time: acid, cold, electricity, fire, or sonic. Increase the die size to d8 if the calikang chooses electricity.' effects: null failure: null frequency: once per day full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__acid__, __arcane__, __cold__, __electricity__, __evocation__, __fire__, __sonic__) **Frequency** once per day; **Effect** The calikang breathes a blast of energy that deals 13d6 energy damage to all creatures in a 60-foot line (DC 28 basic Reflex save). The calikang can choose the damage type each time: acid, cold, electricity, fire, or sonic. Increase the die size to d8 if the calikang chooses electricity.' requirements: null success: null traits: - acid - arcane - cold - electricity - evocation - fire - sonic trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The calikang makes up to six fist Strikes. Each Strike can be against a different target. These attacks count toward its multiple attack penalty, which doesn't increase until after all the attacks are complete. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sixfold Flurry range: null raw_description: '**Sixfold Flurry** [Two Actions] The calikang makes up to six fist Strikes. Each Strike can be against a different target. These attacks count toward its multiple attack penalty, which doesn''t increase until after all the attacks are complete.' requirements: null success: null traits: null trigger: null ranged: null rarity: Uncommon resistances: null ritual_lists: null saves: fort: 23 fort_misc: null misc: +1 status to all saves vs. magic ref: 22 ref_misc: null will: 20 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: 'By spending 5 minutes concentrating, the calikang can enter a state of suspended animation, freezing in place and becoming motionless but remaining aware of its surroundings. While in this state, the calikang gains a +4 status bonus to all Fortitude saves, does not age, and is immune to disease, inhaled toxins, poison, starvation, and thirst. The calikang can exit suspended animation as a free action. If it exits this state to attack, the calikang gains a +4 circumstance bonus to its initiative roll. ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Suspended Animation range: null raw_description: '**Suspended Animation** (__concentrate__) By spending 5 minutes concentrating, the calikang can enter a state of suspended animation, freezing in place and becoming motionless but remaining aware of its surroundings. While in this state, the calikang gains a +4 status bonus to all Fortitude saves, does not age, and is immune to disease, inhaled toxins, poison, starvation, and thirst. The calikang can exit suspended animation as a free action. If it exits this state to attack, the calikang gains a +4 circumstance bonus to its initiative roll. ' requirements: null success: null traits: - concentrate trigger: null senses: - Perception +20 - darkvision - true seeing size: Large skills: - bonus: 25 misc: null name: 'Athletics ' - bonus: 24 misc: null name: 'Intimidation ' source: - abbr: 'Pathfinder #149: Against the Scarlet Triad' page_start: 84 page_stop: null speed: - amount: 35 type: Land spell_lists: - dc: 28 misc: null name: Arcane Innate Spells spell_groups: - heightened_level: null level: 6 spells: - frequency: null name: chain lightning requirement: null - heightened_level: null level: 1 spells: - frequency: at will name: magic weapon requirement: null - heightened_level: 6 level: -1 spells: - frequency: null name: true seeing requirement: null to_hit: null traits: - Uncommon - LN - Large - Humanoid type: Creature weaknesses: null