ability_mods: cha_mod: 2 con_mod: 1 dex_mod: 4 int_mod: 1 str_mod: 1 wis_mod: 2 ac: 16 ac_special: null alignment: CE automatic_abilities: null description: 'Ghouls are ravenous undead who haunt graveyards and eat corpses. **__Recall Knowledge - Undead__ (__Religion__)**: DC 15' hp: 20 hp_misc: negative healing immunities: - death effects - disease - paralyzed - poison - unconscious items: null languages: - Common - Necril level: 1 melee: - action_cost: One Action damage: formula: 1d6+1 type: piercing name: jaws plus_damage: - formula: null type: ghoul fever and paralysis to_hit: 9 traits: - finesse - action_cost: One Action damage: formula: 1d4+1 type: slashing name: claw plus_damage: - formula: null type: paralysis to_hit: 9 traits: - agile - finesse name: Ghoul perception: 7 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The ghoul is adjacent to the corpse of a creature that died within the last hour. effects: null failure: null frequency: null full_description: null generic_description: null name: Consume Flesh range: null raw_description: '**Consume Flesh** (__manipulate__) **Requirements** The ghoul is adjacent to the corpse of a creature that died within the last hour. **Effect** The ghoul devours a chunk of the corpse and regains 1d6 Hit Points. It can regain Hit Points from any given corpse only once.' requirements: null success: null traits: - manipulate trigger: null - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** Fortitude DC 15; **Stage 1** carrier with no ill effect (1 day); **Stage 2** 2d6 negative damage and regains half as many Hit Points from all healing (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** 2d6 negative damage and gains no benefit from healing (1 day); **Stage 5** as stage 4 (1 day); **Stage 6** dead, and rises as a ghoul the next midnight.' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Ghoul Fever range: null raw_description: '**Ghoul Fever** (__disease__) **Saving Throw** Fortitude DC 15; **Stage 1** carrier with no ill effect (1 day); **Stage 2** 2d6 negative damage and regains half as many Hit Points from all healing (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** 2d6 negative damage and gains no benefit from healing (1 day); **Stage 5** as stage 4 (1 day); **Stage 6** dead, and rises as a ghoul the next midnight.' requirements: null success: null traits: - disease trigger: null - action_cost: None critical_failure: null critical_success: null description: Any living, non-elf creature hit by a ghoul's attack must succeed at a DC 15 Fortitude save or become __paralyzed__. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Paralysis range: null raw_description: '**Paralysis** (__incapacitation__, __occult__, __necromancy__) Any living, non-elf creature hit by a ghoul''s attack must succeed at a DC 15 Fortitude save or become __paralyzed__. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.' requirements: null success: null traits: - incapacitation - occult - necromancy trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The ghoul jumps up to half its Speed. This movement doesn't trigger reactions. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Swift Leap range: null raw_description: '**Swift Leap** (__move__) The ghoul jumps up to half its Speed. This movement doesn''t trigger reactions.' requirements: null success: null traits: - move trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 4 fort_misc: null misc: null ref: 9 ref_misc: null will: 5 will_misc: null sense_abilities: null senses: - Perception +7 - darkvision size: Medium skills: - bonus: 7 misc: null name: 'Acrobatics ' - bonus: 4 misc: null name: 'Athletics ' - bonus: 7 misc: null name: 'Stealth ' - bonus: 5 misc: null name: 'Survival ' source: - abbr: Bestiary page_start: 169 page_stop: null speed: - amount: 30 type: Land - amount: 5 type: burrow spell_lists: null traits: - CE - Medium - Ghoul - Undead type: Creature weaknesses: null