ability_mods: cha_mod: 0 con_mod: 3 dex_mod: 1 int_mod: 0 str_mod: 4 wis_mod: 1 ac: 20 ac_special: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: The mimic is coated in an adhesive slime. Any creature that hits the mimic, is hit by the mimic, or otherwise touches the mimic must succeed at a DC 23 Reflex save or become grabbed (Escape DC 23). A weapon that hits the mimic is stuck to the mimic and can be removed with a successful DC 23 Athletics check (made as a single action). A mimic can have any number of objects or creatures stuck to it at a time. The mimic can release a stuck creature or object by using a single action, and the adhesive dissolves 1 minute after the mimic dies, releasing all stuck objects and creatures. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Adhesive range: null raw_description: '**Adhesive** The mimic is coated in an adhesive slime. Any creature that hits the mimic, is hit by the mimic, or otherwise touches the mimic must succeed at a DC 23 Reflex save or become grabbed (Escape DC 23). A weapon that hits the mimic is stuck to the mimic and can be removed with a successful DC 23 Athletics check (made as a single action). A mimic can have any number of objects or creatures stuck to it at a time. The mimic can release a stuck creature or object by using a single action, and the adhesive dissolves 1 minute after the mimic dies, releasing all stuck objects and creatures.' requirements: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The triggering creature is automatically stuck by the mimic's adhesive (it receives no save). The mimic then makes a pseudopod Strike against any creature adjacent to the mimic. Object Lesson can't be used again until the mimic escapes and takes on a new disguise. effects: null failure: null frequency: null full_description: null generic_description: null name: Object Lesson range: null raw_description: '**Object Lesson** [Reaction] **Trigger** A creature touches or physically interacts with the mimic while the mimic is transformed using Mimic Object. **Effect** The triggering creature is automatically stuck by the mimic''s adhesive (it receives no save). The mimic then makes a pseudopod Strike against any creature adjacent to the mimic. Object Lesson can''t be used again until the mimic escapes and takes on a new disguise.' requirements: null success: null traits: null trigger: A creature touches or physically interacts with the mimic while the mimic is transformed using Mimic Object. description: 'Thought to be the result of a failed experiment meant to animate objects or a sinister alghollthu creation, mimics are clever monsters that can take the form of common manufactured objects. Mimics are ambush predators and voracious eaters, surprising their prey through their uncanny ability to mimic the form of common furniture and miscellany. They remain disguised until unsuspecting adventurers happen by, then they lash out in ambush. Mimics possess complex alien minds, and while often cruel and self-serving, they also enjoy conversation with their prey from time to time. For unknown reasons, they are especially interested in humanoids. Mimics have a strong dislike for others of their kind and tend to live alone. A mimic can remain in its alternate form for an extremely long period of time, sometimes remaining disguised in a dungeon chamber for decades. Regardless of how long it waits, the mimic remains vigilant and alert, ready to strike at any moment. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 19' hp: 75 hp_misc: null immunities: null items: null languages: - Common level: 4 melee: - action_cost: One Action damage: formula: 2d8+4 type: bludgeoning name: pseudopod plus_damage: - formula: null type: adhesive to_hit: '' traits: null name: Mimic perception: 9 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The mimic assumes the shape of any Medium object. This doesn't change the mimic's texture or overall size but can alter its coloration and visual appearance. It has an automatic result of 28 on Deception checks and DCs to pass as the object that it's mimicking. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Mimic Object range: null raw_description: '**Mimic Object** (__concentrate__, __polymorph__) The mimic assumes the shape of any Medium object. This doesn''t change the mimic''s texture or overall size but can alter its coloration and visual appearance. It has an automatic result of 28 on Deception checks and DCs to pass as the object that it''s mimicking.' requirements: null success: null traits: - concentrate - polymorph trigger: null ranged: null rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 11 fort_misc: null misc: null ref: 9 ref_misc: null will: 9 will_misc: null sense_abilities: null senses: - Perception +9 - darkvision size: Medium skills: - bonus: 12 misc: null name: 'Athletics ' - bonus: 8 misc: null name: 'Deception ' - bonus: 10 misc: applies only to the dungeon it lives in name: 'Dwelling Lore ' source: - abbr: Bestiary page_start: 236 page_stop: null speed: - amount: 10 type: Land spell_lists: null traits: - N - Medium - Aberration type: Creature weaknesses: null