ability_mods: cha_mod: 5 con_mod: 2 dex_mod: 4 int_mod: 0 str_mod: -5 wis_mod: 3 ac: 21 ac_special: null alignment: CE automatic_abilities: null description: 'For performers who die before their time and whose love of the theater is stronger than death''s grasp, the show does indeed go on. Such actors rise from the grave to become muse phantoms—undead spirits that haunt opera houses or auditoriums and possess the bodies of living actors to continue their art. A host is often utterly unaware of being possessed by a muse phantom. Like egotistical parasites, muse phantoms assume command of their unwitting thespian shells only during big shows with packed audiences, and even then the host might chalk up their sudden lack of control to the transcendence of performance, not the nefarious influence of some paranormal entity. In time, a performer''s mind can become utterly warped by the spirit''s domination, twisting artistic temperament and vanity into evil selfishness and tireless obsession. **__Recall Knowledge - Spirit__ (__Occultism__)**: DC 22 **__Recall Knowledge - Undead__ (__Religion__)**: DC 22' hp: 50 hp_misc: negative healing immunities: - death effects - disease - paralyzed - poison - precision - unconscious items: null languages: - Common - Necril level: 5 melee: - action_cost: One Action damage: formula: 2d6+5 type: negative name: phantom hand plus_damage: null to_hit: 13 traits: - agile - finesse - magical name: Muse Phantom perception: 10 proactive_abilities: - action_cost: Three Actions critical_failure: null critical_success: null description: null effect: The muse phantom's thespian aura is active effects: null failure: null frequency: null full_description: null generic_description: null name: Grand Finale range: null raw_description: '**Grand Finale** [Three Actions] (__mental__, __occult__) **Requirements** The muse phantom''s thespian aura is active; **Effect** The muse ceases its thespian aura and deals 4d8 mental damage to creatures in a 30-foot burst, including the creature it is possessing, if any (DC 22 basic Will save). Creatures that fail their Will saves are __fascinated__ by the muse phantom for 1 minute. The muse phantom can''t use Grand Finale again for 1d4 rounds.' requirements: null success: null traits: - mental - occult trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The phantom muse attempts to possess an adjacent corporeal creature. This has the same effect as the possession spell (DC 20), except the duration is 1d4 hours, and since the phantom muse doesn't have a physical body, it is unaffected by that restriction of the spell. If the target is at least trained in __Performance__, the DC of this ability is 24. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Muse Possession range: null raw_description: '**Muse Possession** [Two Actions] The phantom muse attempts to possess an adjacent corporeal creature. This has the same effect as the possession spell (DC 20), except the duration is 1d4 hours, and since the phantom muse doesn''t have a physical body, it is unaffected by that restriction of the spell. If the target is at least trained in __Performance__, the DC of this ability is 24.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 2d4+5 type: sonic name: resonating note plus_damage: null to_hit: 15 traits: - magical - range 60 feet - sonic rarity: Uncommon resistances: - amount: 5 type: all damage (except force - amount: null type: ghost touch - amount: null type: or positive - amount: null type: double resistance vs. non-magical) ritual_lists: null saves: fort: 9 fort_misc: null misc: null ref: 13 ref_misc: null will: 14 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: '30 feet. The muse phantom inspires a supernatural emotional response—either comedy or drama. Each creature that begins its turn in the aura must attempt a DC 20 Will save; on a failure, the creature is affected as long as it remains within the aura. If the muse phantom is emitting a comedic aura, affected creatures become __clumsy 1__; if it is emitting a dramatic aura, affected creatures instead become __stupefied 1__. The muse phantom can change its aura from comedic to dramatic or vice-versa, or cease or activate this aura, by spending a single action, which has the __concentrate__ trait. A creature possessed by a muse phantom is immune to this aura.' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Thespian Aura range: null raw_description: '**Thespian Aura** (__aura__, __emotion__, __mental__, __occult__) 30 feet. The muse phantom inspires a supernatural emotional response—either comedy or drama. Each creature that begins its turn in the aura must attempt a DC 20 Will save; on a failure, the creature is affected as long as it remains within the aura. If the muse phantom is emitting a comedic aura, affected creatures become __clumsy 1__; if it is emitting a dramatic aura, affected creatures instead become __stupefied 1__. The muse phantom can change its aura from comedic to dramatic or vice-versa, or cease or activate this aura, by spending a single action, which has the __concentrate__ trait. A creature possessed by a muse phantom is immune to this aura.' requirements: null success: null traits: - aura - emotion - mental - occult trigger: null senses: - Perception +10 - darkvision size: Medium skills: - bonus: 14 misc: null name: 'Deception ' - bonus: 14 misc: null name: 'Diplomacy ' - bonus: 13 misc: null name: 'Occultism ' - bonus: 16 misc: null name: 'Performance ' - bonus: 11 misc: null name: 'Theater Lore ' source: - abbr: 'Pathfinder #152: Legacy of the Lost God' page_start: 81 page_stop: null speed: - amount: 25 type: fly spell_lists: - dc: 22 misc: '' name: Occult Spontaneous Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: null name: hideous laughter requirement: null - frequency: at will, self only name: invisibility requirement: null - heightened_level: null level: 1 spells: - frequency: null name: charm requirement: null - frequency: null name: fear requirement: null - frequency: null name: mindlink requirement: null - heightened_level: 2 level: 0 spells: - frequency: null name: ghost sound requirement: null - frequency: null name: telekinetic projectile requirement: null to_hit: 14 traits: - Uncommon - CE - Medium - Incorporeal - Spirit - Undead type: Creature weaknesses: null