ability_mods: cha_mod: 3 con_mod: 5 dex_mod: 3 int_mod: -2 str_mod: 7 wis_mod: 5 ac: 30 ac_special: null alignment: LE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: If the peluda takes 30 or more slashing damage from a critical hit, the attacker severs the peluda's tail. The peluda takes 2d6 __persistent bleed damage__ and can't make tail attacks until their tail grows back (in about 1 week). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Vulnerable Tail range: null raw_description: '**Vulnerable Tail** If the peluda takes 30 or more slashing damage from a critical hit, the attacker severs the peluda''s tail. The peluda takes 2d6 __persistent bleed damage__ and can''t make tail attacks until their tail grows back (in about 1 week).' requirements: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The peluda shifts their position and makes a quill Strike against the attacking creature. This Strike doesn't count toward the peluda's multiple attack penalty, and the peluda's multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Quill Thrust range: null raw_description: '**Quill Thrust [Reaction]** **Trigger** A creature within 10 feet attempts a melee Strike against the peluda; **Effect** The peluda shifts their position and makes a quill Strike against the attacking creature. This Strike doesn''t count toward the peluda''s multiple attack penalty, and the peluda''s multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within 10 feet attempts a melee Strike against the peluda description: 'Peludas are wild and savage dragons that favor reedy marshlands, sparsely forested bogs, and river valleys for lairs. A single peluda typically claims a stretch of waterways a few miles in length, then systematically drives off any potential rivals so that the peluda can despoil the land as they please, leaving clawed footprints on muddy riverbanks, toppling trees, and impaling half-eaten corpses on their quills as trophies left to rot. They venture beyond their domains to hunt, roasting prey with their breath or pulverizing them with their tails, burning and killing for cruel sport before slithering, sated, back to their mucky lairs. Peludas despise weakness and loathe creatures smaller than themselves, especially humanoids, whom they see as fragile and soft, good only for eating or breaking. In contrast, peludas have a massive inferiority complex regarding more impressive creatures—especially larger and stronger dragons. Peludas will try anything to become stronger, including ingesting shiny coins, gems, and jewelry, which old folk tales claim will strengthen their quills and fire breath. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 27' hp: 170 hp_misc: null immunities: - fire - paralyzed - sleep items: null languages: - Draconic level: 10 melee: - action_cost: One Action damage: formula: 2d12+13 type: piercing name: jaws plus_damage: null to_hit: 23 traits: - reach 10 feet - action_cost: One Action damage: formula: 2d6 type: piercing name: quill plus_damage: - formula: null type: peluda venom to_hit: 23 traits: - agile - reach 10 feet - action_cost: One Action damage: formula: 2d6+13 type: bludgeoning name: tail plus_damage: - formula: null type: Improved Knockdown to_hit: 23 traits: - reach 15 feet - versatile piercing name: Peluda perception: 21 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The peluda breathes a torrent of flames that deals 7d10 fire damage in a 60-foot line (DC 29 basic Reflex save). They can't use their Breath Weapon again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__evocation__, __fire__, __primal__) The peluda breathes a torrent of flames that deals 7d10 fire damage in a 60-foot line (DC 29 basic Reflex save). They can''t use their Breath Weapon again for 1d4 rounds.' requirements: null success: null traits: - evocation - fire - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 29 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 2d6 poison and __flat-footed__ (1 round); **Stage 2** 2d6 poison, __enfeebled 1__, and flat-footed (1 round); **Stage 3** 2d6 poison, enfeebled 2, and flat-footed (1 round)' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Peluda Venom range: null raw_description: '**Peluda Venom** (__poison__) **Saving Throw** DC 29 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 2d6 poison and __flat-footed__ (1 round); **Stage 2** 2d6 poison, __enfeebled 1__, and flat-footed (1 round); **Stage 3** 2d6 poison, enfeebled 2, and flat-footed (1 round)' requirements: null success: null traits: - poison trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The peluda bristles their quills and shakes, sending dozens of spear-like barbs in every direction. All creatures within 30 feet take 11d6 piercing damage (DC 29 basic Reflex save) and are exposed to peluda venom if they take any damage. The peluda can't use Quill Barrage again for 1 minute. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Quill Barrage range: null raw_description: '**Quill Barrage** [Two Actions] The peluda bristles their quills and shakes, sending dozens of spear-like barbs in every direction. All creatures within 30 feet take 11d6 piercing damage (DC 29 basic Reflex save) and are exposed to peluda venom if they take any damage. The peluda can''t use Quill Barrage again for 1 minute.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 21 fort_misc: null misc: +1 status to all saves vs. magic ref: 17 ref_misc: null will: 19 will_misc: null sense_abilities: null senses: - Perception +21 - darkvision size: Large skills: - bonus: 23 misc: null name: 'Athletics ' - bonus: 19 misc: null name: 'Intimidation ' source: - abbr: Bestiary 2 page_start: 196 page_stop: null speed: - amount: 30 type: Land - amount: 30 type: swim spell_lists: null traits: - LE - Large - Dragon - Fire type: Creature weaknesses: null