ability_mods: cha_mod: 3 con_mod: 5 dex_mod: 3 int_mod: 2 str_mod: 6 wis_mod: 4 ac: 31 ac_special: null automatic_abilities: null description: Brass dragons are whimsical tricksters who delight in humor and play. They particularly enjoy conversations with humans and other civilized humanoids, delighting in the naive customs of these diminutive races without showing them haughtiness or scorn. While they may seem merely curious, brass dragons engage in this sort of conversation with the goal of keeping up to date on regional politics so they can anticipate future conflicts. Along the way, they create extensive information networks that begin with their own allies but stretch across all levels of humanoid society—networks which the brass dragon then uses to subtly assist settlements near their lair. Unlike the schemes and manipulations of blue dragons, brass dragons use their informant networks to establish justice and equality. divine_spells: null hp: 215 immunities: - fire - paralyzed - sleep innate_spells: - frequency: constant level: 2 name: speak with animals items: null languages: - Auran - Common - Draconic - Gnomish - Halfling - Sylvan level: 11 melee: - action_cost: One Action damage: formula: 2d10+12 plus 2d6 fire type: piercing name: jaws to_hit: 24 traits: - fire - magical - reach 10 feet - action_cost: One Action damage: formula: 2d10+12 type: slashing name: claw to_hit: 24 traits: - agile - magical - action_cost: One Action damage: formula: 1d12+10 type: slashing name: wing to_hit: 22 traits: - magical - reach 10 feet name: Adult Brass Dragon perception: 21 proactive_abilities: - action_cost: Two Actions description: The brass dragon breathes fire in an 80-foot line that deals 12d6 fire damage (DC 32 basic Reflex save). The dragon can't use Breath Weapon again for 1d4 rounds. name: 'Breath Weapon ' traits: - arcane - evocation - fire - action_cost: Two Actions description: '**Frequency** three times per day. **Effect** The dragon calls upon the desert wind. This has the same effect as *gust of wind* (DC 30 Fortitude) but in a 60-foot cone. A creature that fails its save is also blinded until the end of its next turn (or for 1 minute on a critical failure).' name: Desert Wind traits: - air - arcane - concentrate - evocation - action_cost: Two Actions description: The dragon makes two claw Strikes and one jaws Strike in any order. name: Draconic Frenzy traits: null - description: When the dragon scores a critical hit with a strike, it recharges Breath Weapon. name: Draconic Momentum traits: null ranged: null resistances: null saves: fort: 22 ref: 20 will: 21 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - darkvision - scent (imprecise) 60 feet - tremorsense (imprecise) 30 feet skills: Acrobatics: 20 Athletics: 23 Deception: 20 Diplomacy: 20 Society: 19 skills_special: null speed: - amount: 50 type: Land - amount: 120 type: Fly - amount: 30 type: Burrow spell_attack_to_hit: null spell_dc: null traits: - CG - Large - Dragon - Fire type: Creature