ability_mods: cha_mod: 0 con_mod: 0 dex_mod: 4 int_mod: -2 str_mod: 1 wis_mod: 0 ac: 16 ac_special: null automatic_abilities: null description: Air mephits are capricious and flighty relative to their kin; they are as likely to fly blindly into battle as they are to whine in terror at a loud noise. They are pale blue in coloration and have thin wings that trail small puffs of vapor as they fly through the skies. divine_spells: null hp: 12 immunities: - bleed - paralyzed - poison - sleep innate_spells: - level: 2 name: blur items: null languages: - Auran level: 1 melee: - action_cost: One Action damage: formula: 1d6+1 type: slashing name: claw to_hit: 9 traits: - agile - finesse name: Air Mephit perception: 3 proactive_abilities: - action_cost: Two Actions description: The air mephit breathes sand and grit in a 15-foot cone that deals 2d6 slashing damage to each creature within the area (DC 17 basic Reflex save). The air mephit can't use Breath Weapon again for 1d4 rounds. name: Breath Weapon traits: - air - arcane ranged: null resistances: null saves: fort: 3 ref: 19 will: 7 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 7 Stealth: 7 skills_special: null speed: - amount: 20 type: Land - amount: 40 type: Fly spell_attack_to_hit: null spell_dc: null traits: - N - Small - Air - Elemental type: Creature