ability_mods: cha_mod: 3 con_mod: 7 dex_mod: 3 int_mod: 2 str_mod: 8 wis_mod: 3 ac: 36 ac_special: null automatic_abilities: - description: Snow doesn't impair a white dragon's vision; it ignores concealment from snowfall. name: Snow Vision traits: null description: The most feral and least intelligent of all the chromatic dragons, white dragons are brutish, predatory, and chiefly motivated by self-preservation. Nearly all other dragons look down on white dragons as hopelessly hotheaded and dull, though this does not make them any less dangerous—in fact, it may mean the opposite. It's nearly impossible to treat with white dragons, not because they lack the capacity to do so, but because they just don't care to. They are as difficult to deal with as they are quick to anger, and they become incensed at almost anything. When a white dragon does speak, it spews threats, inane jokes, and incoherent babbling as a prelude to attacking—and when the attack comes, it's bloody and relentless. divine_spells: null hp: 330 immunities: - cold - paralyzed - sleep innate_spells: - level: 6 name: wall of ice - level: 2 name: obscuring mist items: null languages: - Common - Draconic - Jotun level: 15 melee: - action_cost: One Action damage: formula: 3d12+16 plus 3d6 cold type: piercing name: jaws to_hit: 31 traits: - cold - magical - reach 15 feet - action_cost: One Action damage: formula: 3d10+16 type: slashing name: claw to_hit: 31 traits: - agile - magical - reach 10 feet - action_cost: One Action damage: formula: 2d10+14 type: bludgeoning name: tail to_hit: 29 traits: - magical - reach 20 feet name: Ancient White Dragon perception: 30 proactive_abilities: - action_cost: Two Actions description: The dragon breathes a cloud of frost that deals 16d6 cold damage in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds. name: 'Breath Weapon ' traits: - arcane - cold - evocation - action_cost: Two Actions description: The dragon makes two claw Strikes and one tail Strike in any order name: Draconic Frenzy traits: null - description: When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon name: Draconic Momentum traits: null - action_cost: One Action description: The dragon slams into the ground. It can do this if it's on the ground Flying within 10 feet of the ground. Each creature on the ground within 10 feet must succeed at a DC 237 Reflex save or fall prone and take 5d6 bludgeoning damage. The dragon can then Step. name: Ground Slam traits: null - description: A white dragon can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn't risk falling when crossing ice. name: Ice Climb traits: null - action_cost: Two Actions description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any creature standing atop the ice must succeed at a DC 15 Reflex save or Acrobatic check. On a failure, the creature falls prone atop the ice; on a critical failure, it falls off the ice entirely and is also prone. name: Shape Ice traits: - arcane - transmutation - water ranged: null resistances: null saves: fort: 30 ref: 26 will: 24 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - darkvision - scent (imprecise) 60 feet - snow vision skills: Acrobatics: 24 Arcana: 23 Athletics: 31 Intimidation: 28 Stealth: 26 skills_special: null speed: - amount: 40 type: Land - amount: 160 type: Fly - amount: 40 type: Ice Climb spell_attack_to_hit: null spell_dc: null traits: - Uncommon - CE - Huge - Cold - Dragon type: Creature