ability_mods: cha_mod: -2 con_mod: 3 dex_mod: 1 int_mod: -4 str_mod: 4 wis_mod: 0 ac: 20 ac_special: null automatic_abilities: null description: These horse-sized, burrowing monsters generally avoid heavily settled areas like cities, but ankhravs' predilection for livestock and humanoid flesh ensures that the creatures do not remain in the deep wilderness for long. Desperate farmers whose fields become infested by ankhravs often have little recourse but to seek the aid of adventurers. divine_spells: null hp: 40 immunities: null innate_spells: null items: null languages: null level: 3 melee: - action_cost: One Action damage: formula: 1d8+4 plus 1d6 acid type: piercing name: mandibles to_hit: 13 traits: - acid name: Ankhrav perception: 7 proactive_abilities: - action_cost: Two Actions description: The ankhrav makes a mandibles Strike; if the Strike hits, the target's armor takes the damage and the acid damage bypasses the armor's Hardness. name: Armor-Rending Bite traits: null - action_cost: Two Actions description: '**Frequency** once per hour; **Effect** The ankhrav spews acid in a 30-foot cone, dealing 3d6 acid damage and 1d6 persistent acid damage (DC 20 basic Reflex save).' name: Spray Acid traits: - acid ranged: - action_cost: One Action damage: formula: 3d6 type: acid name: acid spit to_hit: 10 traits: - acid - range 30 feet resistances: null saves: fort: 12 ref: 8 will: 7 saves_special: fort: null ref: null will: null senses: - darkvision - tremorsense (imprecise) 60 feet skills: Acrobatics: 6 Athletics: 11 Stealth: 8 skills_special: null speed: - amount: 25 type: Land - amount: 20 type: Burrow spell_attack_to_hit: null spell_dc: null traits: - N - Large - Animal type: Creature