ability_mods: cha_mod: 0 con_mod: 6 dex_mod: -1 int_mod: -5 str_mod: 6 wis_mod: 3 ac: 22 ac_special: null automatic_abilities: null description: "Arboreal regents and other wielders of powerful primal magic grant temporary\ \ sentience to trees in order to protect the forest. Invested with a workable set\ \ of instincts and the ability to mobilize and attack, these awakened trees follow\ \ the commands of their master and \x1F ght to protect their home. The statistics\ \ below work just as well for foliage that has become animate via other methods,\ \ such as a mystical in\x1E uence from another dimension, a capricious fey spirit,\ \ or the like." divine_spells: null hp: 100 immunities: null innate_spells: null items: null languages: - Arboreal level: 6 melee: - action_cost: One Action damage: formula: 2d8+6 type: bludgeoning name: branch to_hit: 16 traits: - reach 15 feet - action_cost: One Action damage: formula: 2d6+6 type: bludgeoning name: root to_hit: 16 traits: - trip name: Awakened Tree perception: 13 proactive_abilities: [] ranged: null resistances: - amount: 5 type: bludgeoning - amount: 5 type: piercing saves: fort: 16 ref: 9 will: 13 saves_special: fort: null ref: null will: null senses: - low-light vision skills: Athletics: 14 Stealth: 9 skills_special: null speed: - amount: 20 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Huge - Plant type: Creature