ability_mods: cha_mod: 3 con_mod: 3 dex_mod: 4 int_mod: 5 str_mod: 5 wis_mod: 5 ac: 26 ac_special: null automatic_abilities: null description: According to the axiomites, their kind rose from the raw mathematical underpinnings of the universe, manifesting as great builders who created the ancient, colossal cities of the Outer Planes and gave life to the mechanical inevitables. According to the aeons, axiomites are part of the Monad, having both risen from and rebelled against it long ago. Since the Convergence, most axiomites have recognized this as a fundamental truth, particularly after the aeons showed the axiomites how the Utopian language has formed as an amalgam of aeon envisioning and formulaic mathematical expression. Most axiomites live in the perfect city of Axis, which they continually act to improve, thus refining the concept of perfection itself. divine_spells: null hp: 155 immunities: - disease - emotion - fear innate_spells: - level: 5 name: telekinetic haul - frequency: lawful level: 4 name: dispel magic - frequency: lawful level: 4 name: divine wrath - frequency: lawful level: 4 name: lightning bolt - frequency: x3 level: 3 name: haste - frequency: x3 level: 3 name: paralyze - level: 2 name: telekinetic maneuver - frequency: at will level: 1 name: true strike items: null languages: - Abyssal - Celestial - Common - Draconic - Infernal - Utopian level: 8 melee: - action_cost: One Action damage: formula: 2d8+11 plus 1d6 lawful type: bludgeoning name: warhammer to_hit: 20 traits: - lawful - magical - shove - action_cost: One Action damage: formula: 1d8+5 plus 1d6 lawful type: bludgeoning name: fist to_hit: 17 traits: - agile - lawful - magical name: Axiomite perception: 19 proactive_abilities: - action_cost: One Action description: The axiomite shifts between its humanoid form and that of a cloud of crystalline dust in which strange symbols and equations flash. In this form it gains a fly Speed of 40 feet and can fit through even tiny apertures, similarly to *gaseous form*. It can cast spells, but it can't make melee or ranged attacks in this state. It can return to its humanoid form by using this action while in crystalline dust form. name: Crystalline Dust Form traits: - polymorph ranged: null resistances: - amount: 10 type: electricity - amount: 10 type: mental saves: fort: 13 ref: 16 will: 18 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - darkvision skills: Acrobatics: 16 Crafting: 21 Diplomacy: 15 Occultism: 17 Religion: 17 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: 17 spell_dc: null traits: - LN - Medium - Aeon - Monitor type: Creature