ability_mods: cha_mod: -3 con_mod: 4 dex_mod: 1 int_mod: -4 str_mod: 4 wis_mod: 2 ac: 18 ac_special: null automatic_abilities: null description: Boars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in self-defense or during their mating season in the winter months, when the males grow an extra inch of tissue to protect their organs as they fight off rivals. Of course, in some cultures boars are trained to become much more aggressive so they can fill the roles of warbeast and guardian. When such boars escape back into the wild, they can become true terrors of the region. divine_spells: null hp: 30 immunities: null innate_spells: null items: null languages: null level: 2 melee: - action_cost: One Action damage: formula: 2d6+4 type: piercing name: Tusk to_hit: 10 traits: null name: Boar perception: 8 proactive_abilities: - action_cost: Two Actions description: twice and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll. name: Boar Charge traits: null ranged: null resistances: null saves: fort: 10 ref: 5 will: 8 saves_special: fort: null ref: null will: null senses: - low-light vision - scent (imprecise) 30 feet skills: Acrobatics: 5 Athletics: 8 Survival: 8 skills_special: null speed: - amount: 40 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Medium - Animal type: Creature