ability_mods: cha_mod: -1 con_mod: 4 dex_mod: 3 int_mod: -4 str_mod: 4 wis_mod: 1 ac: 19 ac_special: null automatic_abilities: - description: The bunyip can smell blood in the water from up to 1 mile away. name: Blood Scent traits: null description: Bunyips are dangerous aquatic predators that resemble a cross between a shark and a seal. Found in freshwater inlets or saltwater coves worldwide, bunyips hunt where prey is plentiful, often to the consternation of coastal residents and fisherfolk. divine_spells: null hp: 45 immunities: null innate_spells: null items: null languages: null level: 3 melee: - action_cost: One Action damage: formula: 1d10+4 plus 1d6 persistent bleed damage type: piercing name: Jaws to_hit: 11 traits: null - action_cost: One Action damage: formula: 1d8+4 type: bludgeoning name: Tail to_hit: 11 traits: - agile name: Bunyip perception: 10 proactive_abilities: - description: that go away at the end of the frenzy, and takes a –2 penalty to AC. name: Blood Frenzy traits: null - action_cost: One Action description: The bunyip lets out a loud and horrifying roar. Other creatures within 100 feet must succeed at a DC 21 Will save or become *frightened 2* (*frightened 3* on a critical failure, *frightened 1* on a success, or unaffected on a critical success). No matter the result, the creature is temporarily immune to the effect for 1 minute. name: Roar traits: - auditory - concentrate - emotion - enchantment - fear - mental - primal - action_cost: One Action description: A bunyip can alter its form slightly to gain an advantage and make it harder to recognize. When it does, its teeth shrink and its Jaws Strike doesn't deal the 1d6 *persistent* *bleed damage*. It can choose to gain either a long snake tail, granting its tail Strike reach 10 feet and Grab, or squat crocodile legs, increasing its land Speed to 20 feet. If it uses Shift Form again, the bunyip can return to normal or switch between a long tail or crocodile legs. name: Shift Form traits: - morph - primal - transmutation ranged: null resistances: null saves: fort: 9 ref: 12 will: 6 saves_special: fort: null ref: null will: null senses: - blood scent - darkvision - scent (imprecise) 100 feet skills: Athletics: 11 Stealth: 10 Survival: 8 skills_special: null speed: - amount: 10 type: Land - amount: 40 type: Swim spell_attack_to_hit: null spell_dc: null traits: - N - Medium - Animal - Aquatic type: Creature