ability_mods: cha_mod: 2 con_mod: 2 dex_mod: 3 int_mod: -1 str_mod: 0 wis_mod: 1 ac: 16 ac_special: null automatic_abilities: null description: These embodiments of demented violence and spite are spawned from eddies of angry and warped souls amid Abaddon's mists. Cacodaemons constantly hunger for mortal souls and yearn to create suffering. As gnashing spheres of teeth, fins, and spines, they are the weakest of daemonkind, an amalgam of various petty forms of death without the strength that comes from focusing on a single cause of demise. divine_spells: null hp: 22 immunities: - death effects innate_spells: - level: 4 name: read omens - frequency: at will; self only level: 2 name: invisibility - frequency: at will; good only level: 1 name: detect alignment - frequency: at will; good only level: 1 name: fear items: null languages: - Common - Daemonic level: 1 melee: - action_cost: One Action damage: formula: 1d8 plus 1d4 evil and cacodaemonia type: piercing name: jaws to_hit: 8 traits: - agile - disease - evil - finesse - magical name: Cacodaemon (Harvester Daemon) perception: 6 proactive_abilities: - description: The cacodaemon can telepathically communicate with the afflicted creature at any distance on the same plane; **Saving Throw** DC 17 Fortitude; **Stage 1** carrier (1 day); **Stage 2** stupefied 1 (1 day); **Stage 3** stupefied 2 (1 day) name: Cacodaemonia traits: - disease - action_cost: One Action description: name: Change Shape traits: - concentrate - divine - polymorph - transmutation - description: Once per day, a cacodaemon can ingest the soul of a sentient creature within 30 feet that died within the last minute. When it does, the cacodaemon grows a fist-sized soul gem (Hardness 2, HP 8) in its gut and can regurgitate it at any time as an Interact action. Destroying the gem frees the soul within but does not return the deceased creature to life. The caster of a spell to return a creature to life whose soul is trapped within a soul gem must succeed at a DC 30 Religion check. On a success, the soul gem shatters and the creature is returned to life as normal for the spell. By using an Interact action, a fiend can ingest a soul gem it is holding, condemning the soul to the fiend's home plane. The fiend gains fast healing 5 for 1 minute. name: Soul Lock traits: - death - divine - necromancy ranged: null resistances: null saves: fort: 7 ref: 8 will: 6 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 8 Deception: 5 Religion: 6 Stealth: 8 skills_special: null speed: - amount: 5 type: Land - amount: 40 type: Fly spell_attack_to_hit: null spell_dc: null traits: - NE - Tiny - Daemon - Fiend type: Creature