ability_mods: cha_mod: 4 con_mod: 5 dex_mod: 4 int_mod: -2 str_mod: 7 wis_mod: 2 ac: 35 ac_special: null automatic_abilities: - description: y spending 5 minutes concentrating, the calikang can enter a state of suspended animation, freezing in place and becoming motionless but remaining aware of its surroundings. While in this state, the calikang gains a +4 status bonus to all Fortitude saves, does not age, and is immune to disease, inhaled toxins, poison, starvation, and thirst. The calikang can exit suspended animation as a free action. If it exits this state to attack, the calikang gains a +4 circumstance bonus to its initiative roll. name: Suspended Animation traits: - concentrate description: The calikangs are giant blue-skinned, six-armed guardians of ancient tombs and treasuries. Their unique physiologies enable them to absorb and manipulate electrical magic, as well as other energies. A calikang can live for 200 years—though it may further extend its life via suspended animation. divine_spells: null hp: 235 immunities: - electricity innate_spells: - level: 6 name: chain lightning - frequency: at will level: 1 name: magic weapon - frequency: constant level: 6 name: true seeing items: - +1 striking longsword (2) languages: - Common - Jotun level: 12 melee: - action_cost: One Action damage: formula: 2d8+15 type: slashing name: longsword to_hit: 28 traits: - magical - reach 10 feet - versatile P - action_cost: One Action damage: formula: 3d8+13 type: bludgeoning name: fist to_hit: 25 traits: - agile - reach 10 feet - nonlethal name: Calikang perception: 20 proactive_abilities: - action_cost: Two Actions description: '**Frequency** once per day; **Effect** The calikang breathes a blast of energy that deals 13d6 energy damage to all creatures in a 60-foot line (DC 28 basic Reflex save). The calikang can choose the damage type each time: acid, cold, electricity, fire, or sonic. Increase the die size to d8 if the calikang chooses electricity.' name: Breath Weapon traits: - acid - arcane - cold - electricity - evocation - fire - sonic - action_cost: Two Actions description: The calikang makes up to six fist Strikes. Each Strike can be against a different target. These attacks count toward its multiple attack penalty, which doesn't increase until after all the attacks are complete. name: Sixfold Flurry traits: null ranged: null resistances: null saves: fort: 23 ref: 22 will: 20 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - darkvision - '*true seeing*' skills: Athletics: 25 Intimidation: 24 skills_special: null speed: - amount: 35 type: Land spell_attack_to_hit: null spell_dc: null traits: - Uncommon - LN - Large - Humanoid type: Creature