ability_mods: cha_mod: -2 con_mod: 5 dex_mod: 3 int_mod: -5 str_mod: 8 wis_mod: 3 ac: 31 ac_special: null automatic_abilities: null description: These gigantic mantids make their homes within deep jungles and prehistoric forests where they hunt and devour equally massive prey. divine_spells: null hp: 220 immunities: null innate_spells: null items: null languages: null level: 11 melee: - action_cost: One Action damage: formula: 2d12+14 type: piercing name: mandibles to_hit: 25 traits: - reach 10 feet - action_cost: One Action damage: formula: 2d10+14 plus Grab type: piercing name: leg to_hit: 24 traits: - agile - reach 20 feet name: Deadly Mantis perception: 20 proactive_abilities: - action_cost: One Action description: . If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a DC 31 basic Reflex save. name: Fling traits: - the creature takes damage from the fall as normal - action_cost: Two Actions description: The mantis Leaps up to 40 feet vertically and 20 feet horizontally. At any point during the jump, it can make a leg Strike. If it hits, it automatically Grabs the target, bringing the creature along until the end of the jump. name: Leaping Grab traits: null - action_cost: One Action description: The mantis makes a mandibles Strike against a creature it has grabbed. If that Strike hits and the creature is wearing armor with Hardness 12 or lower, the armor is broken. This Strike doesn't further damage armor that's already broken. name: Rending Mandibles traits: null - description: to the deadly mantis. name: Sudden Strike traits: null ranged: null resistances: null saves: fort: 24 ref: 20 will: 18 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 18 Athletics: 25 Stealth: 22 skills_special: null speed: - amount: 50 type: Land - amount: 50 type: Climb spell_attack_to_hit: null spell_dc: null traits: - N - Gargantuan - Animal type: Creature