ability_mods: cha_mod: -2 con_mod: 4 dex_mod: 3 int_mod: -4 str_mod: 5 wis_mod: 3 ac: 18 ac_special: null automatic_abilities: null description: Much larger and more foul-tempered than their common cousins, dire wolves haunt primeval lands that accommodate their massive size and proportionately large hunting grounds and appetites. Orcs are fond of using dire wolves as mounts, finding their vicious tempers perfect for hunting and warfare. divine_spells: null hp: 50 immunities: null innate_spells: null items: null languages: null level: 3 melee: - action_cost: One Action damage: formula: 1d10+5 plus Knockdown or Grab type: piercing name: jaws to_hit: 12 traits: - reach 10 feet name: Dire Wolf perception: 10 proactive_abilities: - description: The dire wolf's Strikes deal 1d6 extra damage to creatures within reach of at least two of the wolf's allies. name: Pack Attack traits: null - action_cost: One Action description: '**Requirements** The dire wolf has a creature grabbed with its jaws. **Effect** The dire wolf fiercely shakes the grabbed creature with its teeth, dealing 1d10+2 damage (DC 20 basic Fortitude save).' name: Worry traits: - attack ranged: null resistances: null saves: fort: 11 ref: 8 will: 8 saves_special: fort: null ref: null will: null senses: - low-light vision - scent (imprecise) 30 feet skills: Acrobatics: 8 Athletics: 12 Stealth: 8 Survival: 10 skills_special: null speed: - amount: 35 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Large - Animal type: Creature