ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 4 int_mod: 0 str_mod: 2 wis_mod: 1 ac: 18 ac_special: null automatic_abilities: - description: '' name: Light Blindness traits: null description: Drow fighters train to master techniques that inflict deep, bleeding wounds and use poisoned crossbow bolts to exhaust enemies. divine_spells: null hp: 18 immunities: - sleep innate_spells: - frequency: at will level: 2 name: darkness - frequency: at will level: 2 name: faerie fire items: - hand crossbow (10 bolts) - leather armor - lethargy poison (2 doses) - rapier languages: - Elven - Undercommon level: 1 melee: - action_cost: One Action damage: formula: 1d6+2 type: piercing name: Rapier to_hit: 9 traits: - deadly 1d8 - disarm - finesse - action_cost: One Action damage: formula: 1d4+2 type: piercing name: Main-gauche to_hit: 9 traits: - agile - disarm - finesse - parry - versatile S name: Drow Fighter perception: 6 proactive_abilities: - action_cost: One Action description: action, then Strikes with that weapon. name: Quick Draw traits: null - action_cost: Two Actions description: . name: Skewer traits: null ranged: - action_cost: One Action damage: formula: 1d6+1 plus lethargy poison type: piercing name: Hand Crossbow to_hit: 9 traits: - range increment 60 feet - reload 1 resistances: null saves: fort: 7 ref: 9 will: 4 saves_special: fort: null ref: null will: +1 status to all saves vs. magic, +2 status to all saves vs. mental senses: - darkvision skills: Acrobatics: 7 Athletics: 5 Intimidation: 3 Stealth: 7 skills_special: null speed: - amount: 30 type: Land spell_attack_to_hit: null spell_dc: null traits: - CE - Medium - Drow - Elf - Humanoid type: Creature