ability_mods: cha_mod: -2 con_mod: 2 dex_mod: 3 int_mod: -5 str_mod: 1 wis_mod: 1 ac: 16 ac_special: null automatic_abilities: null description: These 3-foot-long insects boast a pair of glowing organs on the back of the abdomen that give off bright light and that continue to glow for days, even after the creature's death. Flash beetles are commonly herded and harvested by miners and spelunkers, as their glow is considered safer than torches and less expensive than lamps. Denizens of the Darklands often domesticate and train these insects, using them as pets, livestock, or caging them to use as organic sources of light in areas frequented by visitors unaccustomed to the darkness. divine_spells: null hp: 6 immunities: null innate_spells: null items: null languages: null level: -1 melee: - action_cost: One Action damage: formula: 1d4+1 type: piercing name: mandibles to_hit: 8 traits: - agile - finesse name: Flash Beetle perception: 6 proactive_abilities: - action_cost: One Action description: The flash beetle creates a brilliant flash of light. All creatures in its luminescent aura must succeed at a DC 17 Fortitude save or be dazzled for 1 minute. The flash beetle's glow then goes out, disabling its aura for 24 hours, during which time it cannot use Light Flash. name: Light Flash traits: - concentrate - light ranged: null resistances: null saves: fort: 5 ref: 8 will: 4 saves_special: fort: null ref: null will: null senses: - low-light vision skills: Acrobatics: 6 Athletics: 4 skills_special: null speed: - amount: 20 type: Land - amount: 15 type: Fly spell_attack_to_hit: null spell_dc: null traits: - N - Small - Animal type: Creature