ability_mods: cha_mod: -5 con_mod: 3 dex_mod: -1 int_mod: -5 str_mod: 5 wis_mod: 0 ac: 26 ac_special: null automatic_abilities: null description: Made of odd scraps of skin and muscle, a flesh golem is a grotesque parody of life. Though it has no mind, it can still go into a berserk rage when harmed, giving it a faint semblance of emotion. Flesh golems guard the laboratories and charnel houses of fleshwarpers and necromancers who feel no compunctions about desecrating corpses for their own ends. Though the first flesh golem is believed to have been a misguided attempt to create from simple base elements, these monstrosities are far from human. In isolated cases, echoes of a personality might rise in a flesh golem if the brain used as part of its construction belonged to a particularly powerful personality, but such tragic instances are (thankfully) rare in the extreme. divine_spells: null hp: 140 immunities: - bleed - disease - death effects - electricity - doomed - drained - fatigued - healing - magic (see below) - mental - necromancy - nonlethal attacks - paralyzed - poison - sickened - unconscious innate_spells: null items: null languages: null level: 8 melee: - action_cost: One Action damage: formula: 2d10+7 type: bludgeoning name: fist to_hit: 20 traits: - magical - reach 10 feet name: Flesh Golem perception: 12 proactive_abilities: - action_cost: One Action description: . name: Berserk Slam traits: null ranged: null resistances: - amount: 5 type: physical (except adamantine) saves: fort: 18 ref: 14 will: 15 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 19 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: null spell_dc: null traits: - Uncommon - N - Large - Construct - Golem - Mindless type: Creature